Remove ADDIE Remove Bloom Remove Kirkpatrick Remove Theory
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Instructional Design: The Process – 1

Origin Learning

Enough has been written about ID and its various theories and models that define the various approaches or strategies to learning design. If we were to attend a workshop on Instructional Design, I would envision it to look something like this: >ADDIE model has been listed again and separately because of its importance in the ID process.

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Top 10 skills every Instructional Designer should know

Paradiso Solutions

Use tried-and-true instructional design theories, practices, and techniques. ADDIE, Bloom’s Learning Taxonomy, and Kirkpatrick’s Levels of Training Evaluations are a few examples. Create, implement, and assess effective educational materials for all types of learners. A thorough knowledge of learning models.

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Cammy Beans Learning Visions: Beginning Instructional Designers Toolkit

Learning Visions

A list of important books, key terminology, basic theory. And, more importantly, you can improve your design when you understand the theory. (Im Im not a big theory person. Im not saying that these theories are right or wrong -- but they get tossed about and referred to with great relish by some in the industry.

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Discussing the ASTD Handbook, eLearning, and Published Expertise with Elaine Biech

Web Courseworks

To be useful to the profession, the final product needed to be current, grounded in theory, and practical. So, even if you are involved in mLearning, you will be more successful if you understand the concepts from pioneers such as Benjamin Bloom, Robert Gagne, and Malcolm Knowles. Is SAM really better than ADDIE?

ASTD 153
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Skills Instructional Designers Should Have

LearnDash

We are excited to see what new gadgets are available and what new theories are being developed in instructional design. Unsurprisingly, we see that the three most often used design models continue to be ADDIE, Bloom’s Learning Taxonomy, and KirkPatrick’s 4 Levels of Training Evaluation.