Remove Big Question Remove Emergent Remove Mobile Learning Remove Virtual World
article thumbnail

Addressing On-Demand Learning and Performance Needs #LCBQ | Social.

Dashe & Thomson

The questions prompt quite a lively and interesting discussion among online community members. The Learning Circuits Big Question for May is: How do we need to change in what we do in order to address learning/performance needs that are on-demand? OK, so this is not about the easy questions.

article thumbnail

Development Tools I Would Learn If I Were You - June's Big Question

eLearning Cyclops

June's Big Question over at the Learning Circuits blog is regarding tools one should ".learn learn today in order to be a valuable eLearning professional in 2015." So you know my perspective, since my start in e-learning I have always been both a designer and developer. Social/informal learning: Microblogging (e.g.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

e-Clippings (Learning As Art): "Virtual Worlds Platform Matrix" (Virtual Worlds Weekly)

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « "1st Virtual World Shootout.Forterras OLIVE Platform Smokes Second Life" (Ambient Connections) | Main | TED Videos - Watch em all!! stuff Here are some of my main del.icio.us books futures Web 2.0 From the land of Huh?

article thumbnail

Top 10 eLearning Predictions 2011 #LCBQ

Tony Karrer

This month's #LCBQ is the first with the Big Question Thought Leaders. Lots of discussion and debate around interesting questions for eLearning professionals. Learning apps. Situated learning (learning within context in a community of practice) grows thanks to augmented mobile reality. Video galore.

article thumbnail

e-Clippings (Learning As Art): Virtual Worlds Management Industry Forecast 2008

Mark Oehlert

We asked participants the following questions: 1. What challenges do you expect 2008 to bring for the virtual worlds industry? and check this one as well e-Places to visit copyright game studies anthropology mobile learning e-learning things you should read stat counter View My Stats kaboodle Oehlerts Book.

article thumbnail

e-Clippings (Learning As Art): Memory, Reconsolidation and Big Questions.

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « 100,000 iPhone SDK Downloads in First Four Days | Main | Daily Quote/Lyric/Words of Others » March 20, 2008 Memory, Reconsolidation and Big Questions. I am a big fan of big questions. books futures Web 2.0

article thumbnail

e-Clippings (Learning As Art): Worlds for Study: Invitation - Virtual Worlds for Studying Real-World Business (and Law, and Politics, and Sociology, and.) (by Robert Bloomfield)

Mark Oehlert

Katie Salen) | Main | The Invention of Good Games:Understanding Learning Design in Commercial Video Games (Katrin Becker thesis) » February 27, 2008 Worlds for Study: Invitation - Virtual Worlds for Studying Real-World Business (and Law, and Politics, and Sociology, and.) (by books futures Web 2.0