article thumbnail

6 Tips For Creating Engaging Multilingual eLearning Content

eLearning Industry

Multimedia is changing the game in the world of marketing, digital advertising, and eLearning. And it’s the organizations that are creating localized multimedia channels to reach virtual, local audiences that are reaping the rewards. This post was first published on eLearning Industry.

article thumbnail

The Case for Virtual Classroom Producers in a Hybrid Learning World

InSync Training

A philosophy of "Virtual First" is being applied to decisions about training delivery. Now, with years of experience proving that much of this content can be taught effectively in a virtual environment, training programs are being designed for virtual and hybrid delivery first. Do you have the team you need?

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

SCORM Vs. xAPI (Tin Can): eLearning Content Standards

Academy of Mine

Both SCORM and xAPI are content standards used to create eLearning courses. eLearning Content Standards SCORM Vs. xAPI What Is SCORM? Why eLearning Content Standards Matter Content standards ensure that eLearning courses are designed to pass data and information along to technology like Learning Management Systems (LMS).

xapi 52
article thumbnail

3D Virtual Worlds are NOT Dead, Dying or Disappearing

Kapp Notes

There are many reasons by I believe that virtual worlds are not dead, dying or disappearing. Classes in 3D Worlds and About 3D Worlds. Last night I had the pleasure of traveling to Randy Hinrich’s Virtual World Certificate Class for 2012 in their Winter Thinkfest. Here are three indicators that I see.

article thumbnail

Developing a Results Driven Curriculum

A well-designed learning curriculum develops and nurtures skills needed to achieve organizational and business goals with the most effective and engaging set of experiences. This ebook outlines 5 critical steps to develop learning solutions that will help you achieve the most ambitious objectives.

article thumbnail

Incorporating Metaverse into Corporate Training Programs in 2023: A Look into the Future

Infopro Learning

Neal Stephenson, a science fiction author, coined the term “metaverse” to describe a shared virtual world where users can interact with each other and even with virtual objects in real-time. The metaverse, or virtual reality environment, has many benefits for corporate training programs.

article thumbnail

Instructional Design for Virtual Worlds

Experiencing eLearning

How does the instructional design process change when you’re working with virtual worlds and 3-D environments? For all the impressive visual and technical feats possible in virtual worlds, a foundation of good design is still critical. The chapter is titled “Overcoming Being Addled by ADDIE.&#