July, 2013

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Top 10 eLearning Industry Trends For 2013

Upside Learning

'As per the market predictions by GSV advisors, the global eLearning market is estimated to grow at a Compound Annual Growth Rate (CAGR) of 23% over 2012-2017. In dollars, this translates into $90 bn to $166.5 bn in 2012 and $255 bn in 2017. That’s a very healthy growth rate. As the eLearning market continues [.].

Trends 280
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Two Opposite But Important Elements of Learning

Kapp Notes

'There are two elements of learning that seem almost opposite, yet, each contribute immeasurably to the ability of a person to learn. Without these two elements, a person does not learn as deeply as they could. When designing a learning intervention, you need to design both high levels of activity as well as quiet times for reflection. You can not have true learning success without both of these activities within a learning design.

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Using Bloom’s to Target the Objectives

Raptivity

'During my recent webinar “Hitting The Target With Technology Enhanced Learning Objects“ I discussed a number of key elements required to design effective learning objectives. One of these elements, and the one I consider the most important, is objectivity. Having [.].

Raptivity 275
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Ed-Tech Cheat Sheet [INFOGRAPHIC]

LearnDash

'Keeping up with all of the latest trends in technology can be quite exhausting. It seems as if every other week there is another new device, term, or concept that is sweeping through Twitter, Facebook, and industry publications. Heck, even on LearnDash’s Learning & Collaboration blog , we write about many of the ed-tech trends… gamification, blended learning, flipped classrooms, instructional technology, learning management systems… the list goes on and on.

LMS 270
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Experience the Benefit of Fully Trainable AI-Powered Learning Companions

As a training manager looking to amplify your team's results, Knowledge Avatars are the next level. Beyond mere chatbots, Knowledge Avatars are companions, interactive tutors ready to educate the urgent information your team needs to excel in their roles. Knowledge Avatars are versatile and adaptable personal coaches! They can be customized with your company's knowledge via a simple upload of your data.

Our readers want you
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7 big opportunities that MOOCs offer corporates

E-Learning Provocateur

'Hot on the heels of my 5 benefits of open badges for corporates , I now present my 7 big opportunities that MOOCs offer corporates. Regular readers of my blog will know that I’m quite the MOOC fan. While I realise massive open online courses are not a panacea, I believe they have much to offer learners and learning professionals alike. More specifically, I recognise the following opportunities to leverage them in the workplace.

More Trending

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10 Thoughts On Engagement In eLearning

Upside Learning

'There was quite a debate within the Upside instructional design team about what constitutes Engagement in an eLearning module. When asked what engagement is, the responses vary widely. Everyone seems to know what it is, but we just can't put our finger on it. Some of the responses, in no particular order, make for interesting [.] Related Posts: eLearning On Tablets: What, Why & How?

eLearning 279
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Make the Most of ASAE Annual 2013 Conference: An Interview with Jay Daughtry of Chatterbachs

Association eLearning

'The following is the transcript from a recent interview with Jay Daughtry, author of the ChatterBachs blog. Jay is an association enthusiast and social media strategist that brings connections, innovation, and engagement to the Association world. I was honored to interview him in preparation for my first ever ASAE Annual Conference and Expo next week.

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Creating Engaging Online Learning

Raptivity

'Online learning comes in two general forms: synchronous and asynchronous. Synchronous online learning happens when several individuals (learners) are communicating or interacting with each other at the same time. This often happens online with a webinar. An online chat room [.].

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ADDIE Model Explained [INFOGRAPHIC]

LearnDash

'Anyone who is actively involved with instructional design has at some point used the ADDIE model (Analyze, Design, Develop, Implement, and Evaluate) for their course development. This model is one of (if not the) most popular structures used by training designers today. As you can expect, it has received a lot of attention from the community – some criticizing it, others providing praise.

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The Ultimate Guide to Monetizing Customer Learning

Every decision that goes into your learning monetization strategy matters for your organization’s bottom line. Our research has shown a clear correlation between high program maturity (and ROI!) and choosing the right monetization strategy. This eBook contains clear, actionable ways to approach packaging and pricing models that will help your association grow revenue, improve profitability, and drive expansion into new markets.

Our readers want you
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Top 5 benefits of open badges for corporates

E-Learning Provocateur

'I’ve been blogging a lot about open badges lately. That really means I’ve been thinking a lot about open badges lately, as I use my blog as a sense-making platform. Through my blogging, combined with the insightful discussions following both Badges of honour and The past tense of open badges , I have been able to consolidate my thoughts somewhat.

Open 250
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Streamlining Education–Funny or Real

Kapp Notes

'Here is a funny, but poignant look at streamlining college with the famous Father Guido Sarducci. Sometimes I wonder just how close this might be to many university experiences.

Education 246
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Pervasive Learning

Upside Learning

'In his book, Flat Army: Creating a Connected and Engaged Organization (Wiley, 2013), Dan Pontefract defines ‘Pervasive Learning’ as: “learning at the speed of need through formal, informal and social learning modalities” (I got the above definition from Dan’s blog, the book is still on my ‘to read’ list.) A powerful thought indeed.

eBook 275
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How humor helps + Powtoon review

Making Change

'I recently created a funny (I hope!) cartoon to motivate people to learn more, and it motivated me to learn more about how humor can improve learning. If you don’t see the cartoon below, you can watch it here. (If you’re a blog subscriber and reading this in your email or RSS reader, you should see a link to the ebook at the bottom of this post.).

Help 244
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Modernizing Hiring: The Rise of Contingent Recruitment in 2024

The job market is changing fast, and to stay ahead, your hiring strategy needs to be flexible. With recent economic shifts, more companies are turning to contingent workers for their adaptability and cost savings. In fact, 32% of businesses are already prioritizing contingent over traditional full-time positions. Curious to learn more? In our new guide, you'll discover: The major benefits of incorporating contingent workers into your team.

Our readers want you
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Localization & eLearning: What Languages Should You Use?

The Logical Blog by IconLogic

'by Jen Weaver. Congratulations! Your English eLearning course has achieved such tremendous success that your company is ready to produce the materials in additional languages. Often this request flows from a grand vision--your products and services spanning the globe with clients and students in every continent and every country. As inspiring as your vision may be, getting there requires careful planning, time, money and strategic execution.

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Flipped-Classroom: Future of Education? [INFOGRAPHIC]

LearnDash

'New technology is opening new doors in classrooms all over the world as more teachers are using a flipped classroom model to deliver their content. A flipped classroom is a different approach for traditional classwork and homework. In the flipped model, a teacher will record or post video lectures instead of lecturing in class, and then student will watch the lectures as homework on a computer or mobile device.

Classroom 239
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12 Reasons Why MOOCs Will Change the World

Dashe & Thomson

'As a learning consultancy, it’s important for us to stay at the forefront of the education landscape. Our clients rely on us to bring solutions that are both proven and fresh – not an easy task by any means. While not yet proven, a new learning trend that has caught [.] The post 12 Reasons Why MOOCs Will Change the World appeared first on Social Learning Blog.

Change 238
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Learning Game Design Series, Part 3: Game Mechanics

Knowledge Guru

'Welcome to Part 3 of my multi-part Learning Game Design series. In my last post , I talked about Step 2 in my 5-step process for getting started in game design: getting familiar with game elements. Specifically, I focused on game goals and game dynamics. This post will stay on Step 2, but now we’ll be focusing instead on game mechanics. A game’s mechanics are the rules and procedures that guide the player and the game response to the player’s moves or actions.

Games 235
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Quickly Create Personalized Learning Experiences that Work

How can we actively engage learners 24/7, on their level and according to their interests, while respecting their learning styles? It’s not impossible. In this guide: Explore how to transform traditional, one-way videos into two-way interactive learning experiences Understand different types of artificial intelligence (AI), including - Generative vs.

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Why Tablets Are A Game Changer

Upside Learning

'Over the last couple of years, we’ve witnessed a sharp decline in the proportion of Flash-based eLearning that we create for our clients and partners. And with a team of over 100 dedicated to custom eLearning development, we sure do quite a bit of eLearning development. In the last 6 months, Flash-based courses have been [.].

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Modernising the L&D function: From learning gatekeeper to learning concierge

Jane Hart

'I have written a lot about how knowledge workers are using the Social Web to organise their own learning and performance support and how this is changing the face of workplace learning such that the new role of Traning & Development (T&D) will be to support these new ways of self-organised learning. But I still [.].

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Adobe Captivate 7: Support for the Tin Can API

The Logical Blog by IconLogic

'by Kevin Siegel. Today's learners are consuming eLearning content using a vast array of devices (PCs, Macs, and mobile devices such as the iPad). And learners are working outside of traditional LMSs. In spite of these challenges, educators still need to capture reliable data about the learner experience. The problem with data collection is that you need an expensive LMS to store the data.

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10 Simple E-Learning Design Tips

LearnDash

'There is a thin line between creating elearning that is effective and creating a course that misses the mark. Many instructional designers go through great lengths to create engaging, flashy elearning modules, but end up doing more bad than good. The thing is, sometimes the “flashy” items don’t always translate to best practice design principles.

Design 230
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20 Common Mistakes Made by Inexperienced Project Managers

You’ve read the PMBOK® Guide several times, taken the certification exam for project managers, passed, and you are now a PMP®. So why do you keep making rookie mistakes? This whitepaper shows 20 of the most common mistakes that young or inexperienced project managers make, issues that can cost significant time and money. It's a good starting point for understanding how and why many PMs get themsleves into trouble, and provides guidance on the types of issues that PMs need to understand.

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The past tense of open badges

E-Learning Provocateur

'Some commentators are heralding open badges as the nemesis of the college degree. I don’t quite see it that way. It is true they are uneasy bedfellows. As Mark Smithers observes… “It’s interesting that the reaction to open badges from senior academic managers is often to dismiss them as being child like and akin to collecting a badge for sewing at scouts.” …and… “I also suspect that traditional higher education providers will resist providing them

Open 222
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Learning Game Design Series, Part 4: Game Elements

Knowledge Guru

'Welcome to Part 4 of my multi-part Learning Game Design series. In my last post , I talked about game mechanics. These are are the rules and procedures that guide the player and the game response to the player’s moves or actions. Now we’ll move on to game elements. Every game has “elements” or features that keep people engaged. Some games have a lot; others have very few.

Games 219
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5 Myths (Perceptions) About The LMS: Findings From Our Webinar

Upside Learning

'Last week I co-presented a webinar – 8 Ways To Get More Out Of Your LMS with Amit Gautam. A big thank you to all who could make it. For those who couldn’t, embedded below is the webinar recording. Do watch and share your comments. The webinar revealed quite a few interesting findings on the [.].

LMS 222
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Highlights from Virtual Educa 2013 Conference

Raptivity

'The Virtual Educa 2013 Conference, scheduled for 5 days from the 17th of June, 2013 in Medellin, Columbia was a place to be at. I happened to be the lucky one representing Raptivity at this conference along with our partner [.].

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HIA Technologies Turns a New Chapter in Interactive Learning

HIA Technologies announces the launch of Qvio™️ interactive video platform for learner-driven, AI-enabled, education. Viewers get instant answers to their questions directly from videos, interrupting when needed, and getting an author-validated answer!

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Turbo Charge Scheduled Events in Your Learning Management System by Using Tags

Absorb LMS

'Instructor-led sessions, either in physical or virtual classrooms, play a big part of many organizations’ learning strategies. To support such initiatives, the best learning management systems (LMS) are equally adept at managing scheduled instructor-led events as they are at managing self-paced learning. If your organization delivers a large number of scheduled events, it might be tough for learners to keep track of what’s available and what might fit into their daily schedules.

LMS 219
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EdTech is No Longer Optional [INFOGRAPHIC]

LearnDash

'The edtech arena is taking off , and that’s no surprise given the exciting advancements and accessibility of mobile devices. Opinion among educators is predictably in favor of educational technology in the classroom, with a whopping 96% believing that it increases student engagement in learning. Heck, 89% of teachers believe that the use of ed-tech improves student outcomes in the classroom.

iPad 222
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10 must-read resources from June

Jane Hart

'Every day I tweet links to resources I have found of interest. At the end of the month I review them as I add them to my 2013 Reading List and pick out my favourites. So here are my favourites from June 2013. I’ve listed them in chronological order, and once again, I’ve provided a [.].

Resources 219