November, 2010

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More Productive Outside the Office

Experiencing eLearning

Where are you most productive? Is it really in a cube farm? I know I feel the way Jason Fried of 37Signals describes it in his TEDxMidwest talk : that by going into the office to work I’m trading my work day “for a series of work moments.&# Creative workers (including instructional designers) do best with uninterrupted time to work, something in short supply in the office.

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The Future of Work: As Gartner Sees It

Upside Learning

Earlier today, I stumbled on this bit of research on the Gartner site; while it dates back to August there’s some interesting speculation about the Future of Work. “People will swarm more often and work solo less. They’ll work with others with whom they have few links, and teams will include people outside the control of the organization,”. “In addition, simulation, visualization and unification technologies, working across yottabytes of data per second, will demand an emphasis on new perceptual

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Top 35 Articles on eLearning Strategy

Tony Karrer

I’ve been recently working on lots of eLearning strategy consulting engagements and one of my colleagues asked me to provide a set of resources around this topic. I went back and looked at what I had written before on eLearning Strategy and saw that I had said at the time: I've spent several hours this morning trying to find good resources on eLearning Strategy development and particularly looking for examples to use in this post.

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Table: Key Advantages of Serious Games/Immersive Learning Simulations

Kapp Notes

Recently I was asked a series of questions by a Ph.D., candidate about games and simulations to augment his literature review. I decided to answer the four questions in blog postings. So here is the answer to the first question which is, “What are the key advantages of Serious Games/Immersive Learning Simulations?&#. Since I am working on another project to link game attributes to learning outcomes, I’ve decided to answer the question in the form of a table.

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Experience the Benefit of Fully Trainable AI-Powered Learning Companions

As a training manager looking to amplify your team's results, Knowledge Avatars are the next level. Beyond mere chatbots, Knowledge Avatars are companions, interactive tutors ready to educate the urgent information your team needs to excel in their roles. Knowledge Avatars are versatile and adaptable personal coaches! They can be customized with your company's knowledge via a simple upload of your data.

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Adobe Captivate 5: Republish and Wait? Not Anymore!

The Logical Blog by IconLogic

by Kevin Siegel. You've produced your Captivate project in record time. The only thing left to do is Publish the project. Anyone who has published a Captivate project knows it is a simple process of choosing File > Publish and setting the appropriate options. Of course, at some point you do actually need to click the Publish button. And what happens then?

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Sleepwalkers – the emerging landscape of organisational learning

Performance Learning Productivity

Arthur Koestler’s masterpiece ‘The Sleepwalkers: A History of Man’s Changing Vision of the Universe’ is a book that I have re-read every 10 years or so, and have regularly given to young people – usually for 18th or 21st birthdays – in the probably mistaken belief that it will help them understand their world a little better. Together with Joseph Conrad, Koestler is one of those rare people.

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Digital Instructional Media Design 101 – Designing for Flow

Upside Learning

When was the last time you were so involved in what you were doing that you forgot yourself? You lost track of time? You were ‘in the zone’? All of us can recall such moments – while reading a book, listening to music, playing a sport, in an online computer game. But I wonder how many of us have felt this during an online course, or inside a classroom when being taught?

Media 260
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eLearning Conferences 2011

Tony Karrer

Clayton Wright has done his amazing list of conferences again this year and has asked me to post again. Past years eLearning Conferences 2010 , eLearning Conferences 2009. You can contact him at: crwr77@gmail.com. This list is focused mostly on the first half of the year: January to June 2011. And it covers a broad range of types of topics. Please note that events, dates, titles, and locations may change; thus, CHECK the specific conference website.

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Principles for Designing 3D Learning Environments

Kapp Notes

In yesterday’s Train for Success in-world seminar, I was asked about the principles for effective design for 3D learning experiences, here is the list of principles that can be applied to make a 3D Learning Environment (3DLE) successful. Principles for Effectively Designing a 3D Learning Environment. Instructionally Grounded. Irrespective of whether the 3DLE is a part of a larger blended intervention or a stand-alone entity, it is essential to ensure that the learning intervention is addre

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The Ultimate Guide to Monetizing Customer Learning

Every decision that goes into your learning monetization strategy matters for your organization’s bottom line. Our research has shown a clear correlation between high program maturity (and ROI!) and choosing the right monetization strategy. This eBook contains clear, actionable ways to approach packaging and pricing models that will help your association grow revenue, improve profitability, and drive expansion into new markets.

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Good Evaluation Facilitates Learning

The Performance Improvement Blog

Evaluation of programs (e.g., training, coaching) and organizations has more to do with facilitating learning than it does with statistics. Typical measures such as ratings of programs, frequency of participation, or fluctuation in revenue are useful only if they become the stimulus for a facilitated discussion of stakeholders that addresses implications for enhancing performance.

Evalution 189
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DevLearn, Reflected #dl10

Learning Visions

As always, the eLearning Guild puts on a great show and this year’s DevLearn in San Fran was no exception. Heading home completely exhausted and in dire need of a foot rub – good signs of all the action there was. Life as a booth babe At the Kineo booth, we were busy on the stand talking about Totara – the new open source LMS for corporates – and showing off some our custom eLearning projects.

DevLearn 187
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the Power of Pull

Clark Quinn

John Seely Brown has given the leading keynote to the DevLearn conference with an inspiring talk about how the world needs to move to scalable capacity building using collaboration (we’re totally in synch!). Tags: meta-learning social strategy.

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Five Lessons From Learning Game Development

Upside Learning

We’ve had our fair share of digital learning game development projects; and a recent one threw a spoke in our design wheels like never before. Thought I should share the top five things we learned from our experience. 1. Be absolutely certain about the game objective; what must the player do to win? – We had varied ideas and that resulted in a multitude of win-states, not nice for a learning game.

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Modernizing Hiring: The Rise of Contingent Recruitment in 2024

The job market is changing fast, and to stay ahead, your hiring strategy needs to be flexible. With recent economic shifts, more companies are turning to contingent workers for their adaptability and cost savings. In fact, 32% of businesses are already prioritizing contingent over traditional full-time positions. Curious to learn more? In our new guide, you'll discover: The major benefits of incorporating contingent workers into your team.

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Adobe Captivate 5: WYSIWYG Placeholders

The Logical Blog by IconLogic

by Kevin Siegel. Over the past few months I've been creating more and more Project Templates for my customers. Some of the most important things you can add to a Project Template are placeholders. What are placeholders? As the name implies, placeholders hold a spot on a slide or within a project for specific objects. For instance, if you always want a Text Animation of the first slide of a project, you can insert a Text Animation Placeholder, set the animation, and other Properties.

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PBS Article: 8 Video Game Myths Debunked

Kapp Notes

A while back, PBS did a series on video games called The Video Game Revolution and they created a companion web site. One article on the site takes apart some common myths about video games. Check out Reality Bytes: Eight Myths About Video Games Debunked for yourself, in the meantime, here is small sampling of the conclusions of the article. Myth is listed first then the rebuttal: 1.

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The Melbourne Cup: it’s not about the horses!

E-Learning Provocateur

I was invited to a Melbourne Cup business lunch today. (Thanks C.S., that was very generous!). In Australia the Melbourne Cup is affectionately known as “the race that stops a nation&#. As a cultural event, I imagine it’s similar to America’s Kentucky Derby and England’s Epsom Derby. Every year, however, more and more cynics seem to come out of the woodwork.

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Three Tips for Putting the Humanity Back into E-Learning and More Top Tips

Learning Visions

Oh, the humanity! Is your e-Learning turning out more like a horror show for zombies than a program that actually helps, gasp, people? Three tips for stopping the horror and putting the humanity back in: Start with the learner, not the content Get emotional Watch your tone For more of the meat on this one, read the full top tip on our website: Tip 44: Where’s the humanity?

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Quickly Create Personalized Learning Experiences that Work

How can we actively engage learners 24/7, on their level and according to their interests, while respecting their learning styles? It’s not impossible. In this guide: Explore how to transform traditional, one-way videos into two-way interactive learning experiences Understand different types of artificial intelligence (AI), including - Generative vs.

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Death by reorg

Clark Quinn

Even if you haven’t experienced it, you’ve heard about it, seen it, and now it’s a epidemic. The familiar reorganization: changing management structures, reporting relationships, moving units around. It can happen infrequently, but in many organizations it seems to be a regular occurrence: every 2 years, every year, or more frequently.

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Overview Video of UpsideLMS – The Best Value LMS

Upside Learning

The LMS market has evolved significantly over the last decade or so. And there probably are more than 250 LMS systems in circulation around the world. While the large LMS systems are simply out-of-reach of a majority of businesses, most of the small LMS systems don’t necessarily have all the necessary features your business needs for efficient and effective learning management – be it for internal staff or for your customers.

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Acrobat: SendNow is Live!

The Logical Blog by IconLogic

by David R. Mankin     I have written articles about Adobe's ever-growing Cloud which started with an application called Buzzword. Adobe then added Presentations and then Tables. Most of us are not tied to just one computer. It's likely that you use multiple devices throughout the day (a PC or two, a smartphone). It just doesn't make sense to have your valuable files sitting exclusively on just one of your devices.

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Research to Practice: Games and Simulations

Kapp Notes

Here is some information I compiled for my presentation at CSTD based on some studies. And the slides I used for my presentation. The Role of Games and Simulations In Learning. View more presentations from Karl Kapp. 1. An experience as an avatar can change a person’s real life perceptions. In a study conducted by Yee and Bailenson (2007), it was found that negative stereotyping of the elderly was significantly reduced when participants were placed in avatars of old people compared with those pa

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20 Common Mistakes Made by Inexperienced Project Managers

You’ve read the PMBOK® Guide several times, taken the certification exam for project managers, passed, and you are now a PMP®. So why do you keep making rookie mistakes? This whitepaper shows 20 of the most common mistakes that young or inexperienced project managers make, issues that can cost significant time and money. It's a good starting point for understanding how and why many PMs get themsleves into trouble, and provides guidance on the types of issues that PMs need to understand.

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Augmenting reality - technology is going invisible

Lars is Learning

Here's my article, just published on Trainingzone as the headline story, exploring how augmented reality and mobile technology promise to radically improve learning effectiveness. Would value your comments and feedback. -- The pace of technological innovation continues to surprise. This week reports suggest that, in theory at least, it will be possible to create new materials that.

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I stand corrected

E-Learning Provocateur

I wasn’t impressed at this month’s SMCSYD meeting. I mean, it was professionally organised and delivered as always, but I just didn’t buy into what the presenters were saying. The topic was How can social media analysis help predict results? and several highly regarded social media strategists recounted their work in mining Twitter and other online forums leading up to the Australian election.

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Higher^2 Education

Clark Quinn

I have just been at my first WCET conference, which is focused on higher ed distance eLearning. Mostly, it’s focused on those in the trenches, that is those who are charged with making it happen. This is not a bad thing, as these are good folks trying to do good work. What is missing, however, is a way to address the next level, and the one above that, in a systematic and effective way.

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Top Learning, Technology & Media Links: Weekly Digest – 2

Upside Learning

In continuation to our weekly roundup of the best links shared on Twitter and Facebook, here is a collection of our top 15 links from the last week, each accompanied by a quick brief. 1. Learning Management System Acquisition Statistics. More organizations are looking to invest in Learning Management Systems as the economy slowly improves. This article on the Brandon Hall blog mentions new statistics on this new technology.

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HIA Technologies Turns a New Chapter in Interactive Learning

HIA Technologies announces the launch of Qvio™️ interactive video platform for learner-driven, AI-enabled, education. Viewers get instant answers to their questions directly from videos, interrupting when needed, and getting an author-validated answer!

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PowerPoint 2010: Inserting YouTubeVideos

The Logical Blog by IconLogic

by AJ George. According to their recent reports, every minute 35 hours of video is uploaded to YouTube. (That's up 10 hours from their report released just last March of 24 hours of video a minute.) With all that content, there's a good chance you might find some videos on YouTube that you'd like to put in your PowerPoint presentation. I've previously written about how to go about doing this in PowerPoint 2007 with an internet connection and without an internet connection as well

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Educational Game Trailers

Kapp Notes

Here are some educational game trailers that show a combination of video game-type interfaces with educational content. This, I believe, is the tip of the iceberg in terms of what can be made available and how video games can tie to educational standards. Look for an exciting video game trailer in the very near future. Tags: Games video games.

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Evaluating eLearning in a Crunch

Integrated Learnings

By Shelley A. Gable. For anyone who’s in the midst of designing an eLearning course, have you figured out how you’re going to evaluate its success? - Some of you are proudly nodding. - Some may be thinking that it’s not necessary. - Others would like to evaluate, but lack the time and/or know-how to do so. For those of you in the first category.kudos.

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