May, 2011

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To Improve Learner Retention, Focus on the Dynamics of Forgetting

Dashe & Thomson

When we talk about learning, the concept of retention is almost always an integral part of the discussion. For example, we frequently talk about how and when to present information to optimize retention. In fact, retention is almost synonymous with learning. And, no discussion about retention can be complete without also discussing its opposite: forgetting.

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Adobe Captivate 5: If You Can't Beat 'Em, Clone 'Em

The Logical Blog by IconLogic

by Kevin Siegel Ever find yourself in a love-hate relationship with Captivate's default object styles? Admittedly, there is more to love about styles than hate. As far as I'm concerned, styles are a wonderful enhancement in Captivate 5. And if you haven't used styles yet, I urge you to dive in. Styles allow you to quickly update the look and feel of objects throughout your project with just a few clicks.

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Integrating Game Design Principles into Instructional Design for e-Learning

Experiencing eLearning

These are my live blogged notes from the webinar. Any typos, awkward phrasing, or errors are mine, not the presenter’s. My side commentary in italics. Integrating Game Design Principles into Instructional Design for e-Learning. Webinar presented by Ethan Edwards of Allen Interactions ( Allen Interactions blog ). Learning Objectives. -Identify the characteristics of games that create motivation and engagement.

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Mobile Learning Has A Promising Future In India

Upside Learning

It is a well-known fact that Mobile learning hasn’t yet picked up steam within India. The primary reason for this being the low rates of mobile internet penetration in our country. However that might change very soon if we are to believe research conducted by McKinsey & Company. I came across a report on the McKinsey Quarterly website titled – Can India lead the mobile-Internet revolution ?

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Experience the Benefit of Fully Trainable AI-Powered Learning Companions

As a training manager looking to amplify your team's results, Knowledge Avatars are the next level. Beyond mere chatbots, Knowledge Avatars are companions, interactive tutors ready to educate the urgent information your team needs to excel in their roles. Knowledge Avatars are versatile and adaptable personal coaches! They can be customized with your company's knowledge via a simple upload of your data.

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Bandura’s Social Learning Theory

Kapp Notes

Here are some thoughts and ideas related to Albert Bandura’s social learning theory. Bandura’s social learning theory indicates the effectiveness of human social models in influencing another to change behaviors, beliefs or attitudes, as well as social and cognitive functioning. Through processes such as observation, vicarious experience (experience gained by observing another) and social interaction, one can acquire the behaviors or expertise mediated through a human social model.

More Trending

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Why Companies Should Spend More on Social Learning | Social.

Dashe & Thomson

Social Learning Blog Training and Performance Improvement in the Real World Home About Bios Subscribe to RSS Why Companies Should Spend More on Social Learning by Paul on May 5, 2011 in Informal Learning , blended learning , social learning Companies are spending next to nothing on social learning, and their frugality is going to come back to haunt them.

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Introducing Share&Learn

Jane Hart

Tweet I recently launched Share&Learn – a new collaboration platform where members can share links, resources, ideas, experiences, tips, etc about the use of learning and performance trends, technologies and tools, in order to learn from one another – both informally and formally. Anyone can become a member! What makes Share&Learn different?

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Adobe Acrobat X: Filling in Online Forms

The Logical Blog by IconLogic

by Barb Binder  In a perfect world, everyone would not only own, but also know how to use, Adobe Acrobat X Professional. And if they did, they would only post online forms with fields that were enabled for typing. Sadly, that's not currently our world. Or at least it's not mine. When I'm directed to an online form, I typically find that I'm expected to print, fill in the form by hand, and then fax it back.

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Open Source is Not Cheap, Leave Alone Free

Upside Learning

We’ve known this all along that Open Source is never cheap, leave alone free. We keep meeting prospects who are considering Moodle as their first LMS. The reason they say – it’s free or at best, comes at a low cost. The problem we find with it is that it’s often not a well researched decision and many of these clients may have to review their decision at a later stage.

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The Ultimate Guide to Monetizing Customer Learning

Every decision that goes into your learning monetization strategy matters for your organization’s bottom line. Our research has shown a clear correlation between high program maturity (and ROI!) and choosing the right monetization strategy. This eBook contains clear, actionable ways to approach packaging and pricing models that will help your association grow revenue, improve profitability, and drive expansion into new markets.

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Gamification vs. Serious Games–What’s the Difference?”

Kapp Notes

Interesting comment the other day, Dianne asked: Just curious if you make a distinction between gamification and serious games. (I think getting overly wedded to terminology is a distraction from looking at the quality, or lack thereof, of particular games, but do see that the emphasis seems a bit different when people talk about the two “fields.”.).

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Make Learning Supportive and Available Everywhere

Integrated Learnings

Thoughts on Elliot Masie's Lectora User Conference Keynote. By Jay Lambert. This year's 2011 Lectora user conference provided my first opportunity to hear learning futurist Elliot Masie ( of The Masie Center ) speak live; he didn't disappoint. We were treated to both his keynote and a follow-up conversation on his view of the learning industry's present and future.

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How Social Networks Can Harness the Power of Weak Ties | Social.

Dashe & Thomson

Social Learning Blog Training and Performance Improvement in the Real World Home About Bios Subscribe to RSS How Social Networks Can Harness the Power of Weak Ties by Jon on May 11, 2011 in Informal Learning , Social Media , social learning While everyone seems to be expounding with great awe about the speed of change on the internet – especially the uptake of social media technologies like Facebook – it is interesting to note that there are really two factors being discussed: 1) The social

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Next Generation Content Authoring - From LearnX, Sydney

Vikas Joshi on Interactive Learning

LearnX 2010 in Sydney, Australia was a special occasion for Raptivity because of the Best e-learning tool award. Here, I also had the opportunity to deliver a session on the next generation content authoring. The goal was to outline the various aspects trainers and educators need to consider while designing their training material for next generation learners.

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Modernizing Hiring: The Rise of Contingent Recruitment in 2024

The job market is changing fast, and to stay ahead, your hiring strategy needs to be flexible. With recent economic shifts, more companies are turning to contingent workers for their adaptability and cost savings. In fact, 32% of businesses are already prioritizing contingent over traditional full-time positions. Curious to learn more? In our new guide, you'll discover: The major benefits of incorporating contingent workers into your team.

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Engagification

Clark Quinn

The latest ‘flavor of the month’ is so-called gamification. Without claiming to be an expert in this area (tho’ with a bit of experience in game design), I have to say that I’ve some thoughts both positive and negative on this. So what is ‘gamification’? As far as I can tell, it’s the (and I’m greatly resisting the temptation to put the word ‘gratuitous’ in here :) addition of game mechanics to user experiences to increase their partici

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A Challenge For Designers Of Game Based Learning

Upside Learning

I came across a challenge posted on the Innocentive website titled – Games for Health: Inspiring Adolescents to take Control of their Health. This challenge was posted by the Cincinnati Children’s Hospital and the Collaborative Chronic Care Network (C3N). The purpose of the challenge is to seek ideas for the design of a video game that would inspire and empower kids with chronic diseases to become more engaged in managing their own illnesses.

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Gamification of Military Problem Solving

Kapp Notes

Image from the video game Call of Duty showing what the Navy's new Multiplayer game might look like. The military has always been a huge advocate of games for learning. They deal with life and death and are serious about training and have found that games make an impact on learners. So they use all kinds of game-based techniques for learning. If those techniques did not work, I can tell you, the military wouldn’t use them…too much is at stake.

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PowerPoint 2010: Audio Won't Trim? Compress It!

The Logical Blog by IconLogic

by AJ George.   Have you ever been frustrated by an inability to trim audio in PowerPoint? Let's say you followed my instructions on how to play two songs sequentially in your PowerPoint presentation. The first track was 2 minutes long, but you trimmed it down to 15 seconds and set it to play across slides. Perhaps your plan was to play the first track when the presentation started, move to the second slide, let the track end and then have the second track start.

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Quickly Create Personalized Learning Experiences that Work

How can we actively engage learners 24/7, on their level and according to their interests, while respecting their learning styles? It’s not impossible. In this guide: Explore how to transform traditional, one-way videos into two-way interactive learning experiences Understand different types of artificial intelligence (AI), including - Generative vs.

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Addressing On-Demand Learning and Performance Needs #LCBQ | Social.

Dashe & Thomson

Social Learning Blog Training and Performance Improvement in the Real World Home About Bios Subscribe to RSS Addressing On-Demand Learning and Performance Needs #LCBQ by Andrea on May 9, 2011 in performance support Each month, Tony Karrer at The Learning Circuits Blog posts a “Big Question&# for the learning and development community (Twitter hashtag #LCBQ).

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Doctoring the Informal Learning Environment

E-Learning Provocateur

Anne Marie Cunningham is a GP and Clinical Lecturer at Cardiff University, Wales. She authors the blog Wishful thinking in medical education , which she uses to advance thinking about the training of student doctors. Recently Anne Marie blogged Location and Learning (which I have reproduced here) and she asked me whether or not I consider her central idea an example of an Informal Learning Environment (ILE).

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The power of storytelling

Challenge to Learn

When my kids where younger we organized birthday parties that often had themes like pirates, knights and princess and princesses. A scavenger hunt was a fixed item in all these parties. And before the start of the hunt I always told a story based on the party theme. All the kids would have a role in the story and each of them would have some special power, they could use during the hunt.

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9 Top Learning, Technology & Media Links: Weekly Digest – 21

Upside Learning

Learning as we knew it has undergone (and continues to undergo) a sea change. Today, we have new forms of learning like – blended, informal, social, mobile etc. And these new forms gain more momentum as we shift into a world were time and attention spans are both shrinking. Learn about some of these new approaches here. For those of you who have been bitten by the iPad bug, we have included some cool apps.

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20 Common Mistakes Made by Inexperienced Project Managers

You’ve read the PMBOK® Guide several times, taken the certification exam for project managers, passed, and you are now a PMP®. So why do you keep making rookie mistakes? This whitepaper shows 20 of the most common mistakes that young or inexperienced project managers make, issues that can cost significant time and money. It's a good starting point for understanding how and why many PMs get themsleves into trouble, and provides guidance on the types of issues that PMs need to understand.

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Avatars and Social Learning Theory

Kapp Notes

Recently, I posted about Bandura’s Social learning theory , this posting continues the discussion and relates it specifically to instruction involving avatars. Social Learning Theory. Robert Bandura in the late 1970’s articulated the concept of social learning theory as a method in which individuals learn from one another in the context of a social situation through observation.

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Adobe Captivate 5: One Quick Way to a Project Template

The Logical Blog by IconLogic

by Kevin Siegel. During my Advanced Captivate class , we spend quite a bit of time creating a project template from scratch. Templates are simple enough to create via File > New Project > Project Template. Once you have created the blank template, you would go through the process of adding placeholders , master slides, object styles, actions and anything else you think you'll need in projects that would use the template.

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Virtual Boot-Camp: Games and Learning with the U.S. Military.

Dashe & Thomson

Social Learning Blog Training and Performance Improvement in the Real World Home About Bios Subscribe to RSS Virtual Boot-Camp: Games and Learning with the U.S. Military by Jim on May 19, 2011 in Gaming Theory Think game-based training doesn’t have anything to offer your organization in the way of savings? The Department of Defense disagrees with you.

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10 mobile questions

Clark Quinn

As part of an initiative for ASTD’s upcoming International Conference and Exposition , I was filmed as I responded to 10 questions around mobile (if you’re there, hope to hear how it goes) from Tony Bingham (he came in via conference call). Here is what I wrote up as thoughts before the filming (and then answered spontaneously, but mindful of what I’d written). 1.

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HIA Technologies Turns a New Chapter in Interactive Learning

HIA Technologies announces the launch of Qvio™️ interactive video platform for learner-driven, AI-enabled, education. Viewers get instant answers to their questions directly from videos, interrupting when needed, and getting an author-validated answer!

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Make e-Learning work (bringing e-Learning to the workplace)

Challenge to Learn

Recently I have written a series of post on how to bring E-learning to the workplace. This week I was the keynote speaker at a seminar for companies that are considering to start with e-Learning or do more with e-Learning. I used this opportunity to bring these separate steps together in one comprehensive story. I include the part of my presentation in this post that explains the what and how: View this document on Scribd.

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10 Top Learning, Technology & Media Links: Weekly Digest – 23

Upside Learning

As technology continues to infiltrate every corner of the K-12 educational space, mobile learning is slowly but clearly emerging as the ‘future’ of learning. Know how you can leverage this to teach effectively. Continuing the mLearning thread, it would also be of benefit for you to know the possible reasons why your well thought mLearning strategy could fail.

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Comparing 2D and 3D Learning Affordances

Kapp Notes

The table below compares the affordances of 2D Synchronous Learning with 3D Synchronous Learning. Sensibility. 2D Synchronous. Learning. 3D Synchronous. Learning. Sense of Self. Emoticon. Avatar. Death of Distance. Same Time. Same Website. Same Time. Same Place. Power of Presence. Disembodied. Embodied. Pervasiveness of Practice. Exercises. Role Plays.