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Cammy Beans Learning Visions: Emerging Technologies in e-Learning

Learning Visions

Thursday, June 28, 2007 Emerging Technologies in e-Learning I sat in on a lunchtime WebEx presentation with Gary Woodill -- Director, Research and Analysis, Brandon Hall Research. The topic: Emerging Technologies in e-Learning. Emerging" = kinds of e-learning that are just starting to show up -- in labs, new company offerings.

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To Thrive, you Should Learn, Adapt, Innovate and Repeat

CrossKnowledge

It’s important to acknowledge the impact of emergent technologies on how we work, live, consume, and communicate. It’s no coincidence that Facebook invested over $2 billion to acquire Oculus Rift, a virtual reality startup hailed as the next important computing platform. Innovation and Adaptation.

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e-Clippings (Learning As Art): "Virtual Worlds Platform Matrix" (Virtual Worlds Weekly)

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « "1st Virtual World Shootout.Forterras OLIVE Platform Smokes Second Life" (Ambient Connections) | Main | TED Videos - Watch em all!! T2 Subscribe to e-Clippings (a division of blogoehlert) gapingvoid Understanding Comics Quoth he.

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The Evolution of the “Common eLearning Man”

eLearning Brothers

Between 1990-1999 is where the trend of virtual training started to emerge. Social networks and open source content were introduced and wildly accepted. Notable advancements: - Podcasting/Personal Broadcasting. Virtual worlds. Beginning Stage of the eLearning Man. Educational Gaming. Online video.

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e-Clippings (Learning As Art): Virtual Worlds Management Industry Forecast 2008

Mark Oehlert

What challenges do you expect 2008 to bring for the virtual worlds industry? Also examined in the report are the 2008 business goals for many of the leading companies in the industry. We asked participants the following questions: 1. What are your top 3 trend predictions for 2008? What business goals have you set for 2008?

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This could have been an email: Why low-context communication is the Dark Horse skill of the modern workplace

TalentLMS

And given the tight timeframes, she had no choice but to make the meeting virtual. The unambiguous, highly focused nature of low-context communication lends itself to many of the emerging trends associated with the modern workplace. The popularity of GitLab’s open-source Remote Playbook speaks for itself.) The result?

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e-Clippings (Learning As Art): Worlds for Study: Invitation - Virtual Worlds for Studying Real-World Business (and Law, and Politics, and Sociology, and.) (by Robert Bloomfield)

Mark Oehlert

Katie Salen) | Main | The Invention of Good Games:Understanding Learning Design in Commercial Video Games (Katrin Becker thesis) » February 27, 2008 Worlds for Study: Invitation - Virtual Worlds for Studying Real-World Business (and Law, and Politics, and Sociology, and.) (by From the land of Huh?