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My History of Live Blogged Notes

Experiencing eLearning

Social Networking, the “Third Place,” and the Evolution of Communication. Games and Simulations. Integrating Game Design Principles into Instructional Design for e-Learning. Second Life: Teaching Tips from the Virtual Frontier. Social Bookmarking to Support Professional Practice. Synchronous Learning.

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Games And Simulations

The eLearning Coach

Karl Kapp, professor, author and speaker, understands the value of games and simulations in learning. In this two-part interview, Karl covers everything from video games to virtual 3D worlds, their cognitive advantages and future trends in online learning. I can “blame” them for this whole thing. It doesn’t work that way.

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e-Clippings (Learning As Art): "Virtual Worlds Platform Matrix" (Virtual Worlds Weekly)

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « "1st Virtual World Shootout.Forterras OLIVE Platform Smokes Second Life" (Ambient Connections) | Main | TED Videos - Watch em all!! Clay Shirky My latest additions to del.icio.us stuff Here are some of my main del.icio.us

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e-Clippings (Learning As Art): Virtual Worlds Management Industry Forecast 2008

Mark Oehlert

What challenges do you expect 2008 to bring for the virtual worlds industry? Clay Shirky My latest additions to del.icio.us stuff Here are some of my main del.icio.us The Lewin Links This link should take you to the page I have on del.icio.us The Lewin Links This link should take you to the page I have on del.icio.us

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e-Clippings (Learning As Art): Worlds for Study: Invitation - Virtual Worlds for Studying Real-World Business (and Law, and Politics, and Sociology, and.) (by Robert Bloomfield)

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « The Ecology of Games: Connecting Youth, Games, and Learning (ed. I close by inviting instructors,students, researchers, textbook authors, publishers, game developersand others to join in a collaboration to make this vision a (virtual)reality."

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e-Clippings (Learning As Art): Massive Catch-Up Issue #1413 (Games, Virtual Worlds, banking concepts and more)

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Your integrity for a.t-shirt? Main | Help Firefox 3 Set a Guiness World Record!! " Ben 10 Alien Force Game Creator : So I find my 8 year old son hunched over his computer the other day and I say - watcha doin? Trillion By 2020 : Geez!

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e-Clippings (Learning As Art): Croquet Virtual World Demo

Mark Oehlert

| Main | We Lost A Good One Folks.Well Miss You Philip » September 24, 2007 Croquet Virtual World Demo The development of multiple platforms for virtual worlds like Croquet speaks, I think to the power of these environments to form new mediums. Clay Shirky My latest additions to del.icio.us