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The Gamification of Corporate Training

Association eLearning

Although gamification and game-based learning have been around for a few years, only recently are training departments beginning to take these learning and engagement methods seriously. However, convincing the CEO that gamification works is a tougher challenge. Gamification, Game-Based Learning, and Simulations.

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Could Simulations Help You Capture the Holy Grail of eLearning?

eLearningMind

Instead, utilizing simulation-based eLearning could help get you there. As learners participate in and test out their newfound knowledge and skills, they’re more likely to engage with the material and apply what they’ve learned in real world situations. Simulations don’t really make sense when eLearning is knowledge based only.

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Top 10 Types of Employee Training Methods

Infopro Learning

The benefits of eLearning include: Online courses with interactive elements and gamification to engage employees and enhance knowledge retention. Learning on the go using a smartphone is possible through online courses. Simulation-Based Training Sometimes, employees need a safe environment to practice complex or high-stakes tasks.

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Simulations: Experiential Learning Tools

Magic EdTech

Have you heard of learning to drive using simulators? Simulations as you know allow us to imitate real-world activities and processes in a safe environment. The use of simulation in education and training started in aviation training and medical field due to safety and cost considerations. Simulations as Learning Tools.

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Gamification, Serious Games, and Simulations: The Differences

Designing Digitally

All types of game-based learning, simulation , and gamification are commonly put under the umbrella of “gamification.” The concept of gameful design is relevant because it acknowledges that there are differences between gamification, serious games, and simulations. . It gives meaning. . Relatedness.

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What is Learning Experience Design?

eLearningMind

, expectations for learners, and the best delivery tool for learners (face-to-face, hands-on, blended learning). This is where they determine learning objectives, create outline after outline, develop scripts, select the user interface and environment (web-based? gamification? mLearning?),

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Learning Experience Design: Everything You Need to Know

eLearningMind

, expectations for learners, and the best delivery tool for learners (face-to-face, hands-on, blended learning). This is where they determine learning objectives, create outline after outline, develop scripts, select the user interface and environment (web-based? gamification? mLearning?),