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Top 3 Instructional Design Interview Tips

Ashley Chiasson

These are things that as an Instructional Designer you will use daily, but likely subconsciously, so before you head into an interview, brush up on things like: Blooms Taxonomy. Maslow’s Hierarchy of Needs. Rapid Prototyping/Storyboarding. Behaviourism/Cognitivism/Constructivism. Have a Portfolio.

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What is Instructional Design? Our Guide to Everything you Need to Know

Growth Engineering

This might involve storyboarding content, scripting videos, planning classes and requesting assets. Bloom’s Taxonomy. Bloom’s Taxonomy is a model which categorises different skills into a hierarchy. Maslow’s Hierarchy of Needs. Maslow’s Hierarchy of Needs is a pyramid which explains human motivations.