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3 Real-World Use Cases Of Haptic Gloves For Virtual Reality Training

Roundtable Learning

Used in the gaming industry, the Power Glove adopted early virtual reality (VR) mechanics to dictate on-screen actions for a variety of games. . For example, if a learner were to pick up a drill, tactile actuators on the gloves replicate the sensation of the real-world objects. 3 Benefits Of Haptic Gloves For Virtual Reality Training.

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Poll Everywhere in the news: Our favorite press mentions of 2020

Poll Everywhere

In a matter of months, the world had to transition to a fully remote environment. From meetings to classrooms, everyone had to find a way to interact virtually. The post Poll Everywhere in the news: Our favorite press mentions of 2020 appeared first on Poll Everywhere Blog.

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Press Play: 5 Tips for Writing Audio Scripts

SweetRush

Do you fancy yourself the Greta Gerwig or Bong Joon Ho of the eLearning world? More importantly, you’ll see how they like to present themselves to the world and how they talk to their customers. . They begin by sketching them out on a virtual whiteboard before introducing them to the illustrators and voice-over actors.

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Happenings in the Corporate Virtual World Space

Kapp Notes

Here are some emerging events happening in the corporate virtual immersive environment (VIE) space. Forterra System's OLIVE integrates virtual meetings into web based intranets, extranets or portals, and can assure a user's identity based on authentication systems like LDAP. Read the press release here.

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Revolutionizing Healthcare Training: Innovative Solutions for Enhanced Learning and Development

Infopro Learning

As we delve into healthcare learning solutions , it becomes clear that there’s a pressing need to reevaluate training methods and embrace innovation in order to foster enhanced learning and development. This underscores the essence of healthcare learning solutions – bridging textbook knowledge with real-world practice.

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Virtual World Brainstorming Session

Kapp Notes

One of the great things about what I do is getting to meet and work with really thoughtful and creative people and the other day, I got a chance to brainstorm with a group of great people on the topic of Virtual World Implementations. Tags: Second Life 3D worlds. It makes it more fun and more engaging. It is learning by doing.

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Exploring the Metaverse: ‘VR Goggles or Desktop/Mobile?’

Capytech

The experience is more like a Playstation 5 game governed by clicks, drags, and key presses and makes it a great option for bringing the Metaverse to the masses. We bring both worlds together, allowing seamless access for both VR goggle users and desktop/mobile users to coexist and collaborate in the same Metaverse spaces.

Mobile 101