Remove how-gamification-led-to-a-260-increase-in-student-activity
article thumbnail

The Customer Education Experts Directory

learnWorlds

percent increase in revenue. percent increase in customer retention. percent increase in customer retention. An effective customer training program can also expand your customer base, improve customer satisfaction, increase customer loyalty and reduce churn. percent decrease in support costs. Download the directory!

Expert 52
article thumbnail

Gamification of Education: 260% increase in student activity

Academy of Mine

WHAT IS GAMIFICATION? Gamification is the process of using game-like strategies and rules and applying them to the educational environment. Gamification takes some of the responsibility off of teachers to help incentivize community participation. Gamification also helps educators keep students motivated and on track.