Remove iPad Remove Mobile Remove SWF
article thumbnail

15 Authoring Tools For mEnabling Your eLearning For iPads

Upside Learning

Last week I asked if you had thought about mEnabling your eLearning for iPads (mEnabling, is what we are calling the process of getting your existing eLearning to run on iPads and other tablets) but didn’t really tell you how? Swiffy converts SWF files to HTML5. So here’s a few – 15 actually! Camtasia Studio 8.

iPad 279
article thumbnail

Apple Vs Adobe: Impact On Mobile Learning Development

Upside Learning

for developing iPhone and iPad applications. As per the new agreement developers can use only C, C++, Objective-C, and JavaScript to develop iPad/iPhone apps. The new update in the Apple’s Developer Program License Agreement has once again broken Adobe’s hopes of running Flash based apps on the iPhone and iPad.

Apple 205
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Smokescreen – The Future Of Flash Player?

Upside Learning

Smokescreen project is an effort to bring Flash player to the iPhone/iPad without installing the Flash plug-in. For now this project is targeted at advertisers to enable them to run Flash ads on the iPhone/iPad. Here is a video demonstration of a Flash ad running on an iPad using Smokescreen –.

article thumbnail

Adobe Captivate 6: HTML5 At Last!

The Logical Blog by IconLogic

Currently the most common way to publish a Captivate project is as a Flash SWF, an excellent solution because SWF files can be used by the vast majority of the world's personal computers, browsers and operating systems. If you'd like to create content for the Apple mobile devices, hope is not lost.

article thumbnail

Adobe Captivate 6: Delivering Standalone eLearning Lessons

The Logical Blog by IconLogic

If the learner is going to access the lesson over the internet (either from a web server or an LMS), publishing SWF and/or HTML5 is the way to go. If you decide to publish a SWF, the learner will use a web browser to access the lesson. Just remember that neither SWF nor HTML5 are good standalone options.

article thumbnail

Adobe Captivate & RoboHelp: Incorporate eLearning within a Help System

The Logical Blog by IconLogic

When the topic is displayed in a web browser, mobile device (iPad, iPhone, etc) or HTML Help, the lesson will play (and remain interactive). When creating content within Adobe Captivate, avoid using Captivate features that are not supported by mobile devices (such as Flash animations or rollovers). The Perfect Help Topic.

article thumbnail

Flash in eLearning - Seven Traps to Avoid

Vikas Joshi on Interactive Learning

SWF) will play okay regardless of the frame rate. When delivering the SWF, make sure to maintain the relative path, or else your content will not play because of broken link. The iPad trap If you wish to deliver your interactive eLearning on iPad (or iPhone or iTouch) then you will need to consider HTML5 in the place of Flash.

Flash 203