Remove Learning Environment Remove Learning Objectives Remove Simulations
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Simulations: Mimicking the 70

Infopro Learning

According to the 70:20:10 Framework the majority of learning is done on the job, so naturally trainers are looking for ways to incorporate this crucial area into their training portfolios. Simulations allow L&D professionals to create a structured learning environment around the 70% of learning that’s hardest to reach.

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Learning Experience Design: Everything You Need to Know

eLearningMind

In the corporate world, LxDs, or Learning Experience Designers, are the rock stars in the eLearning space. . What is Learning Experience Design (LxD)? LxDs direct their team to do a complete analysis of the learning environment, target audience, the problem the learning is trying to solve (skills deficits?

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What is Learning Experience Design?

eLearningMind

In the corporate world, LxDs, or Learning Experience Designers, are the rock stars in the eLearning space. What is Learning Experience Design (LxD)? LxDs direct their team to do a complete analysis of the learning environment, target audience, the problem the learning is trying to solve (skills deficits?

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Principles for Designing 3D Learning Environments

Kapp Notes

In yesterday’s Train for Success in-world seminar, I was asked about the principles for effective design for 3D learning experiences, here is the list of principles that can be applied to make a 3D Learning Environment (3DLE) successful. Principles for Effectively Designing a 3D Learning Environment.

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Training Delivery Strategies—How to Incorporate Feedback

Infopro Learning

In the past decade, we’ve seen the evolution of the training and learning environment in companies. However, a knowledgeable and experienced trainer must provide high-quality content to achieve the training objectives and efficient content delivery. (1). E-Learning. Mobile Learning. Blended Learning.

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Online courses must die!

E-Learning Provocateur

Yes, I know you can embed real interactivity into courseware via games, branched simulations, virtual worlds etc, but hardly anyone does that. If we dispense with online courses in favour of PDFs, how can we incorporate interactivity into the learning experience? Enter the Informal Learning Environment (ILE).

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The Difference Between Games, Game-Based Learning, and Gamification

Infopro Learning

In 2009 FarmVille owned the simulated farming world. If you somehow missed the revolution, Farmville was a farming simulation and social network game, developed by Zynga, which could be played on Facebook. These applications keep us highly engaged in practicing behaviors and thought processes in a simulated environment.