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Adobe AIR & Flash Player 10.1– How it Can Benefit Mobile Learning

Upside Learning

Adobe also unveiled Flash platform 10.1 Flash is the favorite delivery platform (development tool) for eLearning courses due to its huge install-base and ability to produce engaging content. Y ou can use existing Flash development skills to provide engaging elearning apps for handheld devices. -

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Social Media Libraries for Flash

Upside Learning

A couple of months back, the Adobe Captivate blog demonstrated a twitter widget that can be integrated within a Captivate Flash output to send a tweet (as questions/suggestions/comments etc.) about the content of a learning module and get answers/opinions from others following the course tag. This is just one example.

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Is HTML5 Ready for eLearning Development?

Upside Learning

Last week, while justifying Apple’s refusal to allow Flash player on iPhone/iPad, Steve Jobs wrote– “ New open standards created in the mobile era, such as HTML5, will win on mobile devices (and PCs too) ”. More specifically- Is it ready to compete with Flash for eLearning Development? In fact I believe it may not replace Flash at all.

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Apple iPad Disappoints eLearning Industry

Upside Learning

And most importantly – Flash support (rather the absolute lack of it). The eLearning industry thrives on Flash and without it how do I even present the great stuff we create to prospects. I have failed to understand reasons behind Apple’s continued ignorance of Flash. Personally I was really disappointed to read about iPad.

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eLearning Development: Useful Firefox add-ons

Upside Learning

Here I list some of them: Flash Switcher – Adobe Flash being the most commonly used development tool for Upside Learning, testing Flash content in different versions of Flash Player is a pain. Flash-Switcher makes things easy by allowing you to have multiple Flash Player plug-ins installed in the browser at the same time.

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Rapid Authoring Tools For Creating mLearning

Upside Learning

Maybe eventually Flash based tools will gain significance for mLearning provided Flash gets supported by major smartphones and mobile platforms (save the iPhones and iPads). Tags: Mobile Learning Rapid eLearning eLearning Development eLearning Technology Frameworks mLearning Rapid Authoring Tools.

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The Open Screen Project – Will It Succeed?

Upside Learning

The Open Screen Project was started to help create a singular experience on multiple devices (using Flash) be it Computers, Mobiles, TV or Game consoles. Obviously, using Flash platform tools offered by Adobe. Also porting Flash runtimes on handheld devices has been made royalty free (which wasn’t the case earlier).