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Free learning & development webinars for January 2024

Limestone Learning

Kicking off 2024 with ambitions to elevate your game? The big question is: Are you leaving your business open to vulnerabilities? Join Mike Hruska, CEO of Problem Solutions, as he addresses one of the most pressing questions in today’s digital landscape — is AI truly secure? Wednesday, January 10, 2024, 9 a.m.–10

Free 83
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The Future of Workplace Learning

Upside Learning

This month’s Big Question from the Learning Circuits blog asks: If you peer inside an organization in 10 years time and you look at how workplace learning is being supported by that organization, what will you see? …. The workforce demographics have changed and games and simulations have become the preferred mode of learning.

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e-Clippings (Learning As Art): "Virtual Worlds Platform Matrix" (Virtual Worlds Weekly)

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « "1st Virtual World Shootout.Forterras OLIVE Platform Smokes Second Life" (Ambient Connections) | Main | TED Videos - Watch em all!! stuff Here are some of my main del.icio.us books futures Web 2.0 From the land of Huh?

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e-Clippings (Learning As Art): Memory, Reconsolidation and Big Questions.

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « 100,000 iPhone SDK Downloads in First Four Days | Main | Daily Quote/Lyric/Words of Others » March 20, 2008 Memory, Reconsolidation and Big Questions. I am a big fan of big questions. books futures Web 2.0

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e-Clippings (Learning As Art): Virtual Worlds Management Industry Forecast 2008

Mark Oehlert

We asked participants the following questions: 1. What challenges do you expect 2008 to bring for the virtual worlds industry? and check this one as well e-Places to visit copyright game studies anthropology mobile learning e-learning things you should read stat counter View My Stats kaboodle Oehlerts Book.

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e-Clippings (Learning As Art): Worlds for Study: Invitation - Virtual Worlds for Studying Real-World Business (and Law, and Politics, and Sociology, and.) (by Robert Bloomfield)

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « The Ecology of Games: Connecting Youth, Games, and Learning (ed. I close by inviting instructors,students, researchers, textbook authors, publishers, game developersand others to join in a collaboration to make this vision a (virtual)reality."

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e-Clippings (Learning As Art): Croquet Virtual World Demo

Mark Oehlert

| Main | We Lost A Good One Folks.Well Miss You Philip » September 24, 2007 Croquet Virtual World Demo The development of multiple platforms for virtual worlds like Croquet speaks, I think to the power of these environments to form new mediums. Beautiful video BTW. stuff Here are some of my main del.icio.us