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Addressing On-Demand Learning and Performance Needs #LCBQ | Social.

Dashe & Thomson

The questions prompt quite a lively and interesting discussion among online community members. The Learning Circuits Big Question for May is: How do we need to change in what we do in order to address learning/performance needs that are on-demand? OK, so this is not about the easy questions. It is amazing ho.

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ASTD's Big Question for December 2008: New Learning

Kapp Notes

The ASTD Big question this month is What did you learn about learning in 2008? The powerful little computer literally has dozens and dozens of games that teach every thing from Spanish to French to Problem-Solving and even how to cook. Why 3D Teaching Higher Order Skills in a Virtual World Complaint?

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Think Virtual Worlds: Not Second Life

Kapp Notes

Here is this Month's ASTD Big Question: Second Life Training? Just as there are considerable differences in blended learning and virtual classroom training, what are some of the major differences (surprises) in training within virtual worlds? Here are the Two Videos.

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Corporate Play-Day: How The Big Boys Are Gaming

Dashe & Thomson

Last Friday, my colleague Andrea May responded to a very timely “big question” from Tony Karrer’s Learning Circuits Blog. This month’s big question, posted by Ben Betts of HT2 (Karrer is on blog-sabatical), is “Does Gamification Have a Role in Workplace Learning?”. Some companies build their own games in-house.

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Aligning eLearning Levels of Interactivity with Articulate 360

B Online Learning

If the learner is able to apply their knowledge through interactions, it will assist them in processing the information in more depth, and they will have a higher likelihood of recalling the information and transferring it to a real-world setting. But first the big question…How interactive does your interactivity need to be?

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Development Tools I Would Learn If I Were You - June's Big Question

eLearning Cyclops

June's Big Question over at the Learning Circuits blog is regarding tools one should ".learn So back to the big question, I would recommend the following types of tools, and examples where appropriate, that you should ".learn Delicious), virtual worlds (e.g. Social/informal learning: Microblogging (e.g.

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Corporate Play-Day: How The Big Boys Are Gaming

Dashe & Thomson

Last Friday, my colleague Andrea May responded to a very timely “big question” from Tony Karrer’s Learning Circuits Blog. This month’s big question, posted by Ben Betts of HT2 (Karrer is on blog-sabatical), is “Does Gamification Have a Role in Workplace Learning?” . Some companies build their own games in-house.

Games 150