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Game Based Learning: Is It Appropriate For My Association?

Association eLearning

According to BigFish games, 58% of Americans play video games , with 68% of that population older than 18. Why are games so popular, and how can we leverage gamification for association learning? Like any effective learning project, it’s critical to define your audience and determine if gamification is a good fit.

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What Is Game Based Learning?

Upside Learning

I spent close to a year laboring under the delusion that game based learning was all about incorporating course material into a game. If I incorporate all the course learning objectives into a game setting and keep score – it qualifies as game based learning doesn’t it? It doesn’t!

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Introducing K.AI: AI-powered Learning Assistant, New Logo, and KITABOO 6.0 Player

Kitaboo

To further enhance this learning experience, we are excited to announce the launch of K.AI – Kitaboo integration with ChatGPT as an AI-powered learning assistant. With this integration, teachers and students can now create MCQs, flashcards, learning objectives, and chapter summaries instantly. The Kitaboo 6.0

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Knowledge Guru Adds Player Analytics and Reporting Automation

Knowledge Guru

With that in mind, we’ve made it easier for learners’ managers to see what their employees are accomplishing within a Guru game so they can easily have coaching conversations. When game authors create a new game, they can quickly set up automated delivery of any standard report, as shown below. Still to Come in 2016.

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Coding Adventures: Introducing Programming Concepts through Game-Based Learning in K12

Hurix Digital

This is where game-based learning, a powerful approach to K12 education , comes in. This number balloons to a staggering three billion players worldwide. Games are a fundamental part of childhood, fostering creativity, problem-solving skills, and critical thinking. Also Read: Gamification 2.0: Also Read: Gamification 2.0:

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Using Game Elements to Improve Learning Outcomes

Knowledge Guru

Sharon Boller, Knowledge Guru® creator and BLP prez, has written a new white paper on Game Mechanics and Game Elements. I gave some of my own general ideas on game mechanics in a previous post , and this one’s all about game elements. Are these the only game elements? Are these the only game elements?

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How Educational Games Enhance Engagement in K-12 Education

Hurix Digital

In recent years, using educational games in the classroom has soared in popularity. Though game-based learning has been in use for generations, gamification in learning has become one of the leading digital learning tools that educators employ in K-12 education.