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Interactivity

Kapp Notes

References. [1] 2001) Three types of interaction. In The 2000/2001 ASTD Distance Learning Yearbook. Learners demand stimulation and interactivity for them to be effective as learners. The vast majority of learners need interactivity to remain focused and engaged. 1] Moore, M. Karen Mantyla. Alexandria VA: ASTD. [2]

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Video games as Good Teachers

Kapp Notes

References: [51] This information consolidated from Bates, B. Video games are powerful teachers all kinds of things [56].”. Excerpt from Gadgets, Games and Gizmos for Learning. with some modifications). Game design: The art and business of creating games. Roseville, CA: Prima Publishing and Rollings, A. & & Adams, E.

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Definition: Metacognition

Kapp Notes

References: Bourne,L. 2001) Students’ metacognitive development in an innovative second year chemical engineering course. Here is the Wikipedia definition of metacognition. Dominowski,R. Loftus, E. and Healy, A. 1979) Cognitive Processes. Second Edition. Englewood Cliffs, NJ. Prentice Hall. & DeLoache, J. & DeLoache, J.

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Getting Into the Flow: How Casual Games Increase Learning Engagement

Axonify

vigilance and stress) (Hamann, 2001; Cahill & McGaugh, 1998). References: Cahill, L., & McGaugh, J. Research on the neuroscience of memory has consistently shown that the process of storing new memories can be significantly enhanced by increasing physiological arousal (e.g., Trends in neurosciences, 21(7), 294-299.

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Agile Microlearning Explained

Learner engagement and retention doesn’t have to be a mystery. Cognitive science theories already supply the answers. Learn how OttoLearn packages them into a single platform you can use to deliver microlearning based reinforcement training, and go beyond completions to focus on outcomes.

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The Influence of Technology on Generations

Kapp Notes

Children born in 2001 entered a world where the Internet was already over 30 years old and Tim Berners-Lee’s hyper-text driven World Wide Web was over a decade old. Instead, these youngsters were born into the world of the internet, video games and hand held gadgets.

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The Learning and Forgetting Curve: How to Make eLearning Memorable

TalentLMS

Taking a short nap after learning or reading something challenging actually improves memorization and recall (Bjork, 2001). References Yang, G., What has my sleep got anything to do with my memory? Sleep improves retention and focusing capabilities. Use these tips in your next eLearning course to create memorable materials.