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ASTD ICE 2013 Presentation Resources

Kapp Notes

Here are the resources from my ASTD ICE 2013 presentation. Creating avatars and having a learner perform a task as an avatar can influence a person’s actual behavior outside of being an avatar. Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. Companies Mentioned.

ASTD 228
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#DevLearn 2013 Resources: Thinking Like a Game Designer

Kapp Notes

2013) Retrieval practice is an efficient method of enhancing the retention of anatomy and physiology information Advances in Physiology Education 37: 184–191, 2013; Doi:10.1152/advan.00174.2012. Here is the article about how only 6% of organizations are successful in influencing employee behavior. Med Educ 43: 1174–1181, 2009.

DevLearn 191
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Year in Review - 2013

The Performance Improvement Blog

Throughout 2013, I used this blog to illuminate important leadership and management issues. People act on the basis of tacit knowledge but they are often not aware of how daily behavior is shaped by this knowledge. As a way of review, I’ve selected five blog posts from the past year that seem to have had the most interest for readers.

Culture 153
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Instructional Design Hourly Rates and Salary

Experiencing eLearning

I help organizations who need online learning that gets results and changes behavior. Originally published 9/3/2013, last updated 5/2/19. Looking to hire an instructional designer? Interested in learning more? Check out my portfolio and the services I provide.

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Resources from Training 2013 Conference and Expo #trg13

Kapp Notes

Creating avatars and having a learner perform a task as an avatar can influence a person’s actual behavior outside of being an avatar. Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. A study by Ersner-Hershfield et al. Reference : Fox, J. & & Bailenson, J.

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ASTD DC Metro 2013 Presentation Resources:Gamification of Learning

Kapp Notes

Creating avatars and having a learner perform a task as an avatar can influence a person’s actual behavior outside of being an avatar. Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. A study by Ersner-Hershfield et al. Reference : Fox, J. & & Bailenson, J.

ASTD 195
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Stop Evaluating Training!

Upside Learning

Arriving at meaningful measures of behavioral change and demonstrating tangible results needs elimination of other influences on individual & business performance. Brinkerhoff’s (who I had an opportunity to listen to at the AITD conference in Melbourne in April 2013) arguments very compelling. The conclusion? Upcoming Events.

Evalution 262