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ASTD ICE 2013 Presentation Resources

Kapp Notes

Here are the resources from my ASTD ICE 2013 presentation. Creating avatars and having a learner perform a task as an avatar can influence a person’s actual behavior outside of being an avatar. Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. Companies Mentioned.

ASTD 228
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Instructional Design Hourly Rates and Salary

Experiencing eLearning

Use these benchmarks to use as a starting point, but you’ll need to adjust for your experience, education, skills, industry, whether you’re a full-time employee or independent consultant, etc. Enter your location, education, job focus, experience, etc. Originally published 9/3/2013, last updated 5/2/19.

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#DevLearn 2013 Resources: Thinking Like a Game Designer

Kapp Notes

Spaced Retrieval involves providing students with quiz or course content spaced over time and it too is among the most robust findings in educational psychology research.[4] Med Educ 43: 1174–1181, 2009. [2] Here is the article about how only 6% of organizations are successful in influencing employee behavior. 2] Dobson, J.

DevLearn 191
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Resources from Training 2013 Conference and Expo #trg13

Kapp Notes

International Journal of Artificial Intelligence in Education, 15(1), 95-115. Creating avatars and having a learner perform a task as an avatar can influence a person’s actual behavior outside of being an avatar. Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. 5 stars).

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The Customer Education Experts Directory

learnWorlds

Since the outbreak of the global pandemic, customer education has become a hot topic of discussion, and for a good reason. Recent research findings collected by Intellum (2019), present the importance and highlight the effectiveness of customer education on a wider spectrum. percent increase in revenue. Download the directory!

Expert 52
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ASTD DC Metro 2013 Presentation Resources:Gamification of Learning

Kapp Notes

International Journal of Artificial Intelligence in Education, 15(1), 95-115. Creating avatars and having a learner perform a task as an avatar can influence a person’s actual behavior outside of being an avatar. Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. 5 stars).

ASTD 195
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ASTD Philly 2013 Presentation Resources

Kapp Notes

International Journal of Artificial Intelligence in Education, 15(1), 95-115. Creating avatars and having a learner perform a task as an avatar can influence a person’s actual behavior outside of being an avatar. Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. 5 stars).

ASTD 150