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UX, Accessibility, & More: ID Links 5/24/22

Experiencing eLearning

7 Articles To Help You Improve Your eLearning Designs. GitHub – ChapelR/tw-analytics: Quickly add Google analytics to Twine games (and other web apps) from the command line. This hasn’t been updated in 2 years, but it’s a tool for adding Google Analytics tracking to Twine games. Free and freemium tools.

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7 Tips To Evaluate Your Resources Before Outsourcing eLearning

Infopro Learning

In this article, I’ll share 7 tips to evaluate your assets before you outsource eLearning. Conduct surveys, social media polls, and focus groups to learn as much as possible about your audience. Share your analytics so that they can help you address existing gaps. Are you getting ready to outsource your eLearning?

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Steps to develop eLearning curriculum

BrainCert

In this article, we will provide a step-by-step guide on how to create an effective and engaging eLearning curriculum. To make sure content remains engaging throughout the duration of a course, instructors can incorporate interactive elements such as quizzes, polls, lecture videos, and simulations amongst other activities.

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The eLearning Automation Guide For eLearning Professionals

eFront

In this article, we’ll share everything you need to know about eLearning automation. Conduct audience research such as surveys, polls, and interviews to get their honest opinion so that you can fine-tune your eLearning strategy. For example, you might need robust reporting and analytics, in addition to automatic quiz generation.

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Resources from Training 2013 Conference and Expo #trg13

Kapp Notes

Here is a link to the Poll Everywhere software I used to play the Fact or Fishy Game. 2011) A meta-analytic examination of the instructional effectiveness of computer-based simulation games. 2011) A meta-analytic examination of the instructional effectiveness of computer-based simulation games. Enspire Learning.

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Resources from Learning 3.0 Conference Presentation

Kapp Notes

Here is a link to the Poll Everywhere software I used to play the Fact or Fishy Game. 2011) A meta-analytic examination of the instructional effectiveness of computer-based simulation games. 2011) A meta-analytic examination of the instructional effectiveness of computer-based simulation games. Learning 3.0 Enspire Learning.

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ASTD DC Metro 2013 Presentation Resources:Gamification of Learning

Kapp Notes

Here is a link to the Poll Everywhere software I used to play the Fact or Fishy Game. 2011) A meta-analytic examination of the instructional effectiveness of computer-based simulation games. 2011) A meta-analytic examination of the instructional effectiveness of computer-based simulation games. Companies Mentioned. Zombies Run.

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