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Learning in the Times of COVID-19

Hurix Digital

For instance, the Singapore Institute of Technology had a challenging task of converting all classes of more than 50 students to eLearning in their mid semesters. They made sure that the faculty members were aware of remote teaching through live streaming, pre-recorded sessions, allowing discussions, and providing assessments.

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SMAC and the Shift in Learning Paradigm

Origin Learning

Social, Mobile, Analytics and Cloud (SMAC) are the four pillars which are driving business innovation worldwide. Behind this social one-to-one interaction by organizations is a careful strategy that uses Data Analytics using Cloud Computing software to understand users’ experience and preferences and personalize the content to their needs.

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Adobe Captivate: Say Hello to Version 7

The Logical Blog by IconLogic

In-course YouTube Videos For greater impact and retention, stream YouTube videos directly into your courses. Support for GIFT Format Easily convert offline questions into a GIFT format question bank that you can draw on to create quizzes. Track all conversations using the Learning Analytics dashboard.

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ATD Tech Knowledge 2023 – Conference Summary #ATDTK23

Learning Visions

Learning Data for Analytics and Action (Megan Torrance, Torrance Learning) Data and analytics – it’s a mashup of two things - like chocolate and peanut butter - they go better together! Check out the activity stream - e.g., the total # of interactions per users. xAPI is the plumbing. Pretty charts and graphs!

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Mastering the Basics: Understanding Revenue Streams & Marketing Tools to Drive Your Success

learnWorlds

Platforms like YouTube, Patreon, and LearnWorlds empower creators to diversify income streams, while marketing tools provide the leverage to expand reach, build trust, and convert audiences into loyal paying customers. Too often, creators dive into subscriptions, freemium models, or email campaigns without a cohesive strategy.

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7 Reasons Why You Must Convert Flash Games to HTML5

Hurix Digital

Between 2014 and now, a large number of tech platforms have converted multimedia elements, games in particular, to HTML5, signaling an end of the Flash era. It accepts inputs from the end-users through a mouse, camera, microphone, or keyboard, thus supporting bi-directional streaming capabilities. Download Now! Improved Performance .

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A-Z of Digital Learning

The Learning Rooms

Learning Analytics. Coined from the words iPod and broadcast, a podcast is a stream or audio download. Streaming Media. A technology that converts text content to voice. Learning Object. A digital resource designed to deliver a specific learning objective. It can often be reused and shared. Learning in the Flow of Work.