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Upcoming Webinars, Articles and Events

Kapp Notes

As part of the eLearning Guild’s Online Forums, I am speaking on the topic of Gamification. You can learn more and register now at the Online Forum Registration. Can attitudes and behavior change result from playing a game? Also, you can read an article gleaned from this blog about Gamification at Learning Circuits.

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Drivers of Yammer use in the corporate sector

E-Learning Provocateur

It warms my heart to see my colleagues asking and answering questions, sharing web articles, crowdsourcing ideas, gathering feedback, praising team mates, comparing notes on where to buy the best coffee, and even whining a little. Nonetheless, some sort of management of the forum is considered important in driving its use.

Yammer 223
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Compelling Workforce Development Strategies in 2022

Infopro Learning

The primary benefit of workforce development is that it provides opportunities for growth, skill acquisition, and attitude enhancement to improve work performance. This includes changes in culture, attitudes, and communication capabilities.

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Can Learning Management Systems Foster Experiential Knowledge in the Workplace?

TOPYX LMS

Second, this type of learning has the power to transform employees’ attitudes about training, increase knowledge retention, and create a learning culture in the workplace, among other things. Experiential Learning Promotes Positive Attitudes Toward Training. Experiential learning can change a learner’s attitude about any given subject.

LMS 173
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8 Tips to Help Your Learners Overcome Procrastination

LearnDash

Many procrastinators squander their break time by scrolling through Facebook or reading clickbait articles online. Create a thread in your forum where learners can share when they’re struggling and ask for progress check-ins. It may seem counterintuitive, but sometimes your learners just need a break.

Learner 263
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Top 9 Competencies of an Informal/Social Learning Designer

Learnnovators

In this article, we’ll take a quick look at the essential competencies that a learning designer is required to possess for designing effective informal/social learning solutions for today’s workplaces. ATTITUDE: 8. This article will help rethink our traditional idea of workplace learning.

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Drivers of Yammer use in the corporate sector

E-Learning Provocateur

It warms my heart to see my colleagues asking and answering questions, sharing web articles, crowdsourcing ideas, gathering feedback, praising team mates, comparing notes on where to buy the best coffee, and even whining a little. Nonetheless, some sort of management of the forum is considered important in driving its use.

Yammer 141