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Kirkpatrick Revisited | Social Learning Blog

Dashe & Thomson

Kirkpatrick says participants need to achieve certain knowledge, skills, and attitudes to get to the desired behavior and results. knowledge, skills, and attitudes?have have been accomplished, no change in behavior can occur. Level 3: Behavior. This is not just testing the content. Level 4: Results. Properly d.

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Game-Based Learning Impacts Youth Behavior/Attitudes

Web Courseworks

When tasked with quantifying the impact of interactive web-based programs on youth behavior and attitudes, CHEC and researchers at the Children’s Hospital have come up with very positive preliminary results. Watch a video of one teacher's experience with the program.

Attitudes 124
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How To Use AI to Write Scenarios

Experiencing eLearning

Emily tries her best to ignore his behavior, but one day, Mark publicly humiliates her in front of her colleagues, causing her to lose confidence and motivation. “The New Hire with Attitude”: Jason is a new hire who comes into the company with a lot of confidence and a “know-it-all” attitude.

Attitudes 412
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AI, Accessibility, PowerPoint: ID Links 5/28/24

Experiencing eLearning

AI-generated captions and transcripts are already making it easier to make audio and video content accessible (even with the inevitable errors). We’re using the story to convey a specific message, shift attitudes, or motivate people to change behavior.

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Your Learners Have Attitude

CLO Magazine

Learners have a lot of attitude these days. Their choices are changing; their attitudes in the middle of learning experiences are shifting; and their assumptions about the yield of learning time invested are evolving. Your learner’s attitude will grow as the panorama of learning options expand.

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Singapore Learning Symposium Resources #SLS2013

Kapp Notes

Singapore is home to major video game industry players such as Ubisoft Singapore, Gumi Asia, Garena Interactive and Gameloft Singapore as well as the recently concluded Singapore-MIT GAMBIT Game Lab. Plan X: How the Army Will Make Cyberattacks as Easy as a Video Game. 10 Things We Know About Video Games for Learning from Karl Kapp.

Resources 191
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Seeing the Gorilla in Program Evaluation

The Performance Improvement Blog

In their new book, The Invisible Gorilla: And Other Ways Our Intuitions Deceive Us , they report on 10 years of showing videos to people all over the world who failed (including this blogger) to see something unexpected while trying to complete an observation task. They measure pre-determined attitudes and behaviors.

Evalution 157