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Game Design, ChatGPT Prompts: ID Links 6/6/23

Experiencing eLearning

This post includes links on game design, branching scenario tools and templates, ChatGPT prompts for ID, AI tools, learning science, engagement, and the “magic email” for freelancers and consultants. When designing eLearning games using interactive stories, ask yourself the following six questions: What’s the point?

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Best Practices to Ensure Successful Custom e-Learning Development

Infopro Learning

When collecting details of the target audience, focus on the following elements – Age of trainees/learners: Generally, millennial employees or trainees prefer gaming and simulations in learning, whereas Gen Y and Gen X individuals prefer learning through text-based course content. The learning styles differ according to the age groups.

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Short Sims by Clark Aldrich: Book Review

Experiencing eLearning

In his book Short Sims: A Game Changer , Clark Aldrich provides a system for creating engaging, interactive learning experiences quickly (in about 40 hours of work). These simulations include text and images, but usually not audio or other complex multimedia that would take longer to produce. What are Short Sims? Buy the book.

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Growth Mindset, AI, and More: ID Links 3/14/23

Experiencing eLearning

Branching scenarios Designing game-inspired narratives for learning Conference paper by Miranda Verswijvelen, Ricardo Sosa, and Nataly Martini on what we can learn from how game designers write narratives and apply that to scenario-based learning. For example, how would you make a version of the game UNO usable to DeafBlind players?

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12 Ways to Get the Most Out of Your Authoring Tool

Knowing what you need from an eLearning authoring tool can be hard, especially when there are so many options on the market. gomo’s new ebook aims to save you time and hassle by identifying 12 must-have authoring tool features.

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LSDX 2021 Week 2 Highlights

Experiencing eLearning

Invest in audio first, then some inexpensive lighting and a green screen. Use Escape Games to Create a Unique Learning Experience. We started with a facilitated escape room, where she was the Game Master and we typed actions in chat. One of Mark’s key points was that quality video is 90% skill and 10% equipment.

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Go Beyond Boring: Creating Scenario-based Learning That Engages Participants (Podcast)

Experiencing eLearning

You can listen to the audio (which should still be meaningful, even without the slides). For those of you who don’t play D&D, that means he’s running a campaign for a role playing game, a collaborative storytelling game. This is part of the TLDC Storytelling playlist. Meet Christopher. He’s so excited.