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.” This category includes informal social learning with tools like Twitter, Yammer, and Jive, as well as user-generated content in wikis and knowledge bases. This includes content that is only possible because of mobile tools–GPS, augmentedreality, and using other sensors on phones.
My predictions about working on near field/NFC and augmentedreality/AR functionality certainly got sidetracked for a variety of reasons (lack of devices in the first case and lack of market interest associated with payment in the second) but that didn’t matter and those missions remain on the long-term road map.
Virtual Reality and AugmentedReality will continue to be disruptive, but not quite ready for prime time. More info in my post: ‘2 Out of 3 Ain’t Bad’ May Have Worked for Meatloaf, but it Doesn’t Jive for L&D. This is an area L&D MUST keep its eye on.
Virtual Reality and AugmentedReality will continue to be disruptive, but not quite ready for prime time. More info in my post: ‘2 Out of 3 Ain’t Bad’ May Have Worked for Meatloaf, but it Doesn’t Jive for L&D. This is an area L&D MUST keep its eye on.
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