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Articulate vs. Lectora | LearnNuggets

NuggetHead

Articulate’s default Player template has all the bells & whistles and it took me a few minutes to learn how to simply publish simple slides with user control on screen rather than the player control bar. Published size and folders: 3 folders, 47 files = 1.14Mb NOTE: Knowing Lectora well enough I know all those files are used.

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How to Easily Create Powerful Customer Education

Spark Your Interest

Customer education is defined by Adam Avramescu’s as follows: “A Customer Education function strategically accelerates account and user growth by changing behaviors, reducing barriers to value, and improving the way people work.” . a product/service that requires people to change their existing behavior. Product/Service Tutorials.

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Tax Refunds: Traditional vs Behavioral Economics Explained

The Game Agency

Tax Refunds: Traditional vs Behavioral Economics Explained. It’s part game design knowledge and a lot of behavioral psychology. Traditional vs. Behavioral economics. Behavioral economics is much newer, around 50 or so years. Game systems are perfect for utilizing this behavior effectively. Tax refunds.

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Bloom’s Taxonomy and Learning Games

Knowledge Guru

Read the full tutorial in our Knowledge Base. Read Tutorial. Your task as the learning game designer is to choose a game type that enables the player to achieve the cognitive skill required. Once you know the skill level you want players to achieve, you can choose a game type that can best help them achieve targeted skills.

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TrainingMagazine Network Presentation Resources: Interactivity, Games and Gamification: Creating Engaged Learners

Kapp Notes

Adobe Level Up Inside Adobe's New Gamified Photoshop Tutorial… by FORAtv. Creating avatars and having a learner perform a task as an avatar can influence a person’s actual behavior outside of being an avatar. Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors.

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My first stab at a custom Articulate Community Player | LearnNuggets

NuggetHead

So I turned my attention to the building my own player instead. I’m a graphics guy so the literal term, “skin” to me is the exoskeleton or the outer graphical look and feel of the player. The Player. This is a VERY basic custom player. Many of the default Articulate player attributes and functions have been turned off.

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Lesson II, Part I: Making your own Custom Articulate Player.

NuggetHead

Skip to content Follow: RSS Twitter LearnNuggets Nuggets of Learning Stuff Home About Resources Tags articulate , eLearning Lesson II, Part I: Making your own Custom Articulate Player by Kevin on July 13th, 2010 In this lesson, we’re going to learn how to build the graphics for the skin of your player. Expect for Lesson II, Part II.

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