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eLearning Trends for 2015: Here to Stay or Go Away?

Association eLearning

In an excerpt from Effects of Achievement Motivation on Behavior , author Rabideau explains the motives behind gamification: People’s achievement goals affect their achievement-related attitudes and behaviors. In fact, gamification taps into the learner’s basic desires for status and achievement.

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10 Best Free WordPress Plugins to Enhance Your LMS

Fly Plugins

LiteSpeed Cache helps ensure that your course website loads quickly, reducing bounce rates and improving student retention by offering server-level caching and optimization tools. 5 Use Case: Track student behavior, engagement, and course performance. Simple Membership (Basic Membership Features) Installs: 40K+ Rating: 4.5/5

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Ideas About Games and Learner Assessment

Kapp Notes

The articles states that “a game that includes stealth assessment must elicit behavior that bears evidence about key skills and knowledge, and it must additionally provide principled interpretations of that evidence in terms that suit the purpose of the assessment.” A practical application, you ask?

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3 Ways to Create Effective ELearning

LearnDash

Setting up goals and ways for the learner to apply the new skills immediately is key to learning retention and increases the chances of behavior change. Project planning skills will server you the best in the long run. Simulations go a long way in this process. Which one is the MOST Important? elearning instructional design'

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How to build an online course website from scratch and questions to answer before that

Elligense

Moreover, such a website requires a specific server and database setup. Moreover, with a growing number of students, you can to expand the servers’ capacity. If something in the code or on the server goes wrong, you have to have a development team ready to fix it immediately. Mostly, cloud solutions like AWS or GCP are used.

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Using Video in eLearning

Integrated Learnings

Demonstrate right and wrong behavior – A great example of this would be for a retail sales organization where you can show video of a customer interacting with a sales associate. Video is effective in showing both correct and incorrect behavior, and the use of humor for the incorrect behaviors can be very effective!

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20,000 US Hackers Wanted.Creating the Computer Elite (or Failing at it)

Kapp Notes

The article gives an example: In a cybersecurity simulation (called "Netwars"), the 240 contestants were required to hack into 12 servers. Each server was worth points and whoever had the highest tally at the end of the game would be declared the winner. So what do we do to create the computer elite.

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