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15 Top Learning, Technology & Media Links: Weekly Digest –10

Upside Learning

The past weeks have seen a flurry of Web activity – bloggers making predictions for the coming months; retrospections on the year gone by; new product releases; top lists, summary posts being pulled up, and more. The strategies for creating and using serious games have advanced. The Evolution of the Learning Game.

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Twine, Storytelling, Freelancing: ID Links 11/1/21

Experiencing eLearning

This is a summary of a project at the University of Toronto using Twine to create an educational game, plus an overview of Twine. Create a Branching Scenario in 7 Steps – jamie billingham. Jamie Billingham explains his process for creating a branching scenario. Using Twine for Classroom Engagement – ACTion.

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How to Learn about Learning Science

Experiencing eLearning

You can follow them on LinkedIn, Twitter, their blogs, and elsewhere. While I don’t explicitly focus on research as much in my own writing, I have written several posts with research summaries on specific topics. This isn’t an exhaustive list, but a solid place to start. I try to read a few books from the field each year.

Cognitive 603
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Creating Visual Stories That Resonate

Experiencing eLearning

These are my live blogged notes from the webinar Training Online: Creating Visual Stories That Resonate by Nancy Duarte. We use presentations to create reports–dense “slide-uments” When you need to persuade, use a story. An image of this shape is found in this summary of Duarte’s book.

Create 313
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Mobile Learning Survey Results Summary

The Logical Blog by IconLogic

  A few weeks ago I created a survey about Mobile Learning. 50% currently neither create nor consume Mobile Learning. 50% use Twitter. 50% have created a podcast. by Rosie Hausler. Thanks to everyone that took time out to answer. The results are summarized below. 57% of respondents use Facebook Mobile.

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Growth Mindset, AI, and More: ID Links 3/14/23

Experiencing eLearning

I created some training on growth mindset for one of my clients several years ago. This is an interesting concept, and I can see the value for things like summaries or course descriptions based on content provided. But maybe there are ways to go beyond our standard accessibility to create better experiences.

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TICE 2022 Recap

Experiencing eLearning

This session focused on the ways different wrestlers create memorable personas. Specifically, the presenters shared examples of how wrestlers create multisensory emotional experiences through personas, catch phrases, costumes, music, swag, and even food. That would be challenging to replicate in online learning though.