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Creating High-Impact E-Learning Content: Expert Tips and Tricks

LearnDash

Content development for e-learning is the process of creating educational materials specifically designed for online delivery. This process is essential for delivering educational programs, employee training, or any form of online learning in a structured, engaging, and scalable way.

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How to Use Bloom’s Taxonomy for Effective Course Design

Petra Mayer

When it comes to creating impactful learning experiences, it helps to have a solid framework. Bloom’s Taxonomy is a framework that has been guiding educators, trainers, and course developers for years. What is Bloom’s Taxonomy? Why Use Bloom’s Taxonomy in Course Design?

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How To Write Effective Learning Objectives To Support Your Blended Learning Strategy

Obsidian Learning

Assuming that preliminary analysis resulted in concrete goals for the program, converting those goals into actual, measurable learning objectives specific to each deliverable is critical for the success of the blended learning strategy. Set Measurable, Specific Task- Or Lesson-Level Objectives. What does that entail?

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A-Z of Digital Learning

The Learning Rooms

Scenario-based learning whereby the learner is required to make choices which will influence the path the course takes. Blooms Taxonomy. A framework for developing learning outcomes which vary in cognitive complexity under the skills of recall, understand, apply, analyse, evaluate, and create. Learning Object.

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Content, Skill and Scale: ID Best Practices?

Infopro Learning

At Infopro Learning, we create engaging eLearning courses using a comprehensive checklist. It covers learning objectives, presentation strategy, course duration, content coverage, writing style, characters, relevancy, formatting, completion screen, CYUs, key takeaways, assessments, and much more.

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How to Design a Knowledge Guru Game in 5 Steps

Knowledge Guru

The Game Wizard is crucial to most of these steps, but taking time to do a design meeting and plan out the topics and learning objectives FIRST is essential to success with the Wizard. Before you open up the Guru Game Creation Wizard, invite your subject matter experts to a meeting to plan your game and create the objectives for it.

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What Opportunities are there for Instructional Designers  &  Developers?

Adobe Captivate

Sociocultural Learning Theory. Bloom’s Taxonomy Of Learning Objectives. You will most likely have access to Subject Matter Experts (SME’s) within the company. Knowledge of following theories and models: Situated Cognition Theory. The ADDIE Model. Merrill’s Principles Of Instruction. The SAM Model.