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The battle between web technologies (read ‘ Apple and Adobe ‘) started a couple of years back when Apple decided to not support Flash on its newly launched iPad terming it buggy. Apple backed HTML5 to be the next big thing and single handedly forced the developer community to take sides.
Last week, while justifying Apple’s refusal to allow Flash player on iPhone/iPad, Steve Jobs wrote– “ New open standards created in the mobile era, such as HTML5, will win on mobile devices (and PCs too) ”. A few days before the launch of iPad Apple had released a list of ‘iPad ready’ websites having support for HTML5.
Adobe also unveiled Flash platform 10.1 Flash is the favorite delivery platform (development tool) for eLearning courses due to its huge install-base and ability to produce engaging content. Y ou can use existing Flash development skills to provide engaging elearning apps for handheld devices. -
It was almost like using a beautifully designed iPad app. HTML5, Flash and Mobile Learning. Last but certainly not least is what Articulate is introducing in Storyline as it pertains to something I’m very passionate about, namely HTML5 and Mobile Learning. Virtually No Learning Curve. Conclusion.
In 2012 Apple announced the iPhone 5, two new iPads and the new iPad mini; Google unveiled their first tablet, the nexus 7 and later the 10″ version; Amazon gave us three Kindle Fire HD tablets. Resist the temptation to simply convert your eLearning desktop to HTML5. Here’s to having an amazing 2013!
This has come just in time for mLearning implementers; there is a new tool out in Google Labs called Swiffy that let’s one convert flash animation (swf files) to a device independent HTML5. Simply put, this will allow existing libraries of flash animation content to be ported to devices that run iOS – iPhones, iPads, and iPods.
Last week I asked if you had thought about mEnabling your eLearning for iPads (mEnabling, is what we are calling the process of getting your existing eLearning to run on iPads and other tablets) but didn’t really tell you how? So here’s a few – 15 actually! So let’s start with…. Adobe Edge Animate. And the icing on the cake?
Of late, many of our clients have asked us to develop courses for deployment over PCs but which can also be viewed over the iPad. While the demand for HTML5 courses is yet to catch up, the demand is growing stronger nevertheless. This hardly comes as a surprise given that the iPad dominates the worldwide tablet market.
About a month back I blogged about Smokescreen which allows advertisers to run simple Flash movies on iPad/iPhone using HTML5/JavaScript. Today while checking my twitter feed I discovered Frash which runs Flash content on iPad/iPhone in a Safari browser. Related posts: Smokescreen – The Future Of Flash Player?
Since its launch, back in April 2010, Apple has sold more than 100 million iPads – a mind boggling quantity unmatched and way ahead of any other device manufacturer. A fact supported by the recent news that Barclays, one of the world’s largest banks, has just bought 8,500 iPads for use by their branch staff!
Finally, here’s everything you wanted to know about eLearning on iPads… and asked! – What do we need to teach people in order for them to learn how to use iPads in general? Is there a clear perception of any gap between mLearning created specifically for iPad or other tablets in terms of market implementation?
Now that we have thought about what we can do with our existing courseware let’s think about building some new eLearning and what’s all the fuss about HTML5. There are many more tools and they all do what you want them to do, but as Judy Unrein puts it in her blog post “ Publishes to HTML5? So what’s the fuss about HTML5?
There’s no doubt the iPad has been a phenomenal success. Our earliest reactions of the iPad were that of disappointment but then iPad has gone on to shape a new category of learning, which I prefer to call ‘tablet learning’. By accepting elearning on iPads is the same as mlearning we’re definitely setting the bar too low.
The Learning industry is talking a lot about HTML5 these days. However, HTML5 has cons along with its much talked about pros. As learning experts, we can use even the cons of HTML5 to benefit e-learning. Pros of HTML5 – How They Support E-learning. Confused about Flash, HTML5, and the conversion?
There’s no other Industry in the world that was more affected by Apple refusing to embrace Adobe Flash in their iOS devices like the eLearning Industry. I don’t have the exact numbers but I would venture to say that more than 98% of all eLearning was/is based on Adobe Flash (i.e. Let me explain. Absolutely we can.
Each week Robert and I will discuss various trending topics and their impact on mobile learning, including the state of mobile in general, mobile devices, HTML5, Adobe Flash, Responsive Web Design, Rapid Development tools, especially as they begin making the shift from desktop to mobile, mobile apps, video, Education and more.
As Harbinger Knowledge Products unveils a brand new version of Raptivity Essential that lets you publish interactions in the HTML5 format in addition to Flash SWF format, I thought it would be interesting to talk to Shweta Kulkarni, who was involved deeply in the engineering of this product upgrade. With HTML5, you may need.OGG format.
Responsive Design for Delivering eLearning on Multiple Devices like Tabs, ipads, Smart Phones and Desk tops. HTML5: not a magic bullet. HTML5, the newest version of this language, allows web-based applications like Instancy to work seamlessly across all your devices. Responsive Design for Learning Management System Interface.
Adobe, in a written statement , announced that it will not support Flash in mobile browsers henceforth. As it is, iPhone and iPad don't play Flash content. It will be a matter of time before new versions of other mobile devices (based on Android and other platforms) stop supporting Flash in browsers.
Most e-learning developers assume the availability of the free Flash plug-in on the learner's browser. Some mobile devices may support Flash, others don't. The Apple iPad, iPhone and iPod are examples where your Flash elements simply won't work. Apple proposes that you use HTML5 instead, to build rich interfaces.
Smokescreen project is an effort to bring Flash player to the iPhone/iPad without installing the Flash plug-in. It’s an open source project implemented in HTML5 and JavaScript. For now this project is targeted at advertisers to enable them to run Flash ads on the iPhone/iPad.
When Raptivity released its first collection of mobile interactions for iPad and iPhone based eLearning, the path-breaking HTML5 Pack received several accolades. While it was a very useful collection of interactions, it mainly featured a bunch of memory aids such as flash cards. You can encourage exploration by learners.
Adobe Captivate 6 introduced HTML5 output, allowing eLearning content to be interactive on mobile devices such as the iPhone and iPad. By combining Captivate's and RoboHelp's HTML5 outputs, you can easily support interactivity for iPhones and iPad in your help system. Embed Captivate HTML5 Content Within RoboHelp.
Apple has revised the Developer Program License Agreement to ban the use of cross compiler tools like Unity3d, Appcelerator’s Titanium, Adobe’s Flash CS5 etc. for developing iPhone and iPad applications. As per the new agreement developers can use only C, C++, Objective-C, and JavaScript to develop iPad/iPhone apps.
So what is the deal with iPad 2 that had led to a mania of sorts? More on tips and tricks that will help you get the most out of your iPad, digital story telling and the future of the tablet. Speaking of the iPad, the growth of mobile devices has led to an increase in social and informal learning. The iPad 2 is here.
We are falling back on the most portable form – HTML, which cannot compare to Flash. HTML in its current form is really incapable of providing the sophisticated artistic and media abilities that Flash provided. Why doesn’t the courseware we make scale across platforms as we have come to expect from most mobile/cloud applications?
HTML5 is adoption for mobile learning is picking up; perhaps the iPad is one driver of change , rapid improvements in regular and mobile browsers rendering HTML5 another. We have been aware of the security concerns around HTML5 and the mad scramble amongst browsers to implement ‘their’ way of rendering HTML5.
This week, HTML5. Currently the most common way to publish a Captivate project is as a Flash SWF, an excellent solution because SWF files can be used by the vast majority of the world's personal computers, browsers and operating systems. As an alternative to publishing a SWF, you can publish as HTML5.
HTML5 — This is a no-brainer for me and I strongly believe every Rapid eLearning tool should absolutely have a simple way to get a course published to HTML5 in 2012. If I were starting a company today building a Rapid eLearning tool, I would only focus on publishing to HTML5.
If the learner is going to access the lesson over the internet (either from a web server or an LMS), publishing SWF and/or HTML5 is the way to go. In addition to the web browser, the learner must have the free Adobe Flash Player on the computer to view the SWF. If you publish HTML5, a web browser is still required for the learner.
There has been plenty of buzz about HTML5 and it being a "Flash killer." I think HTML5 has great potential and will be a welcomed improvement to the web, but it is still in its infancy and does not show any signs of being able to compete with Flash anytime time soon. FYI: My intent is not to demean these examples.
Flash Course. Flash animations can be published as videos and imported in the HTML/Lectora framework. This method allows the previously developed Flash animations to be reutilized, leading to sizeable cost-savings. This tool has a very good feature (HTML5 tracker) for highlighting activities that are not supported on tablets.
Flash is a free cross-browser plug-in that allows interactive content to play on most browsers and computers.The sophisticated Flash development environment allows programmers and designers plenty of room for creativity. No wonder then, a lot of e-learning is built using Flash. SWF) will play okay regardless of the frame rate.
This doesn’t seem all that impossible when you consider that 94% of Fortune 500 companies have tested or deployed the iPad in their organization last year. Flash and HTML5). In the same way, the rapid elearning development programs need to understand their compatibility with mobile devises.
In what may be another boon for mLearning, last week Google released a beta tool called Swiffy , a free Flash to HTML5 converter. My first thought about Swiffy was that it would solve a LOT of the problems I hear with SWF content not playing on Apple devices like the iPad. Fingers crossed!
A part of a new eBook Mobile Design For iPhone And iPad, this article showcases the variety of methods in which some of today’s most popular websites provide an interactive and (hopefully) useful mobile experience for their end users. Flash Player 10.2 Upon the solid groundwork laid by the Flash Player 10.1 Read it here.
When the topic is displayed in a web browser, mobile device (iPad, iPhone, etc) or HTML Help, the lesson will play (and remain interactive). When creating content within Adobe Captivate, avoid using Captivate features that are not supported by mobile devices (such as Flash animations or rollovers). The Perfect Help Topic.
million iPads. In my experience in talking to eLearning developers, they all have one thing when it comes to talking about mobile devices and eLearning, they all tell me their learners want to access their eLearning on the iPad. million iPads and 5.2 This recently development could expedite the maturation and support for HTML5.
Microinteractions in Publishing to HTML5 and iPad. As someone who focuses on mobile learning design for clients, I appreciate the work Articulate is doing around enabling Studio ’13 customers to publish beyond Flash. Articulate iPad Player App can now be used for Articulate Studio ’13 courses.
For quite sometime, Flash has been the preferred way of doing this. But with the coming of HTML5, browsers and developers of authoring tools have been working hard to catch up and provide the rich experience that is possible with this version. Just to mention, there’s a lot more to Captivate 8 than just this! iSpring Suite.
No hubo otra industria en el mundo que resultara más afectada por la decisión de Apple de no adoptar Adobe Flash en sus dispositivos iOS como la industria del eLearning. Podemos hacer una transición exitosa del eLearning al aprendizaje móvil sin Flash? Permítanme explicarles. Pero qué hay de la experiencia de los usuarios móviles?
Apple's recent refusal to support Flash is the latest of many headaches web developers have had to endure as the web has matured but standards have been slow to respond. I mentioned this to a Flash developer at lunch today and I could see the frustration in his eyes wondering how he's going to meet the needs of his customers who use iPads.
Well, there’s always a way around it – convert them from Flash to HTML5. It is not a difficult thing to do as all you need is to opt for the right authoring tool , that supports conversation to HTML5. Adobe Flash has over the years been a great software for developers, as they use it to develop e-learning courses.
Fue una experiencia semejante a utilizar una aplicación con un gran diseño en mi iPad. HTML5, Flash y aprendizaje móvil. Por último, si bien no menos importantes, encontramos lo que Articulate presenta con Storyline y que tiene que ver con algo que realmente me apasiona: HTML5 y el aprendizaje móvil. Conclusión.
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