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On Feb 15, 2010, at Mobile World Congress 2010, Adobe announced Adobe AIR for mobile devices, a consistent runtime for standalone applications which is an outcome of Adobe initiated Open-Screen project. Adobe also unveiled Flash platform 10.1 To begin with it will be available on Android in 2010.
Last week, while justifying Apple’s refusal to allow Flash player on iPhone/iPad, Steve Jobs wrote– “ New open standards created in the mobile era, such as HTML5, will win on mobile devices (and PCs too) ”. A few days before the launch of iPad Apple had released a list of ‘iPad ready’ websites having support for HTML5.
Adobe recently announced AIR for Mobile devices. The Open Screen Project was started to help create a singular experience on multiple devices (using Flash) be it Computers, Mobiles, TV or Game consoles. Obviously, using Flash platform tools offered by Adobe. Is there competition for Flash? How’s it going?
. * There are also some issues, like completion marking in an LMS, which will show up in the LMS but are related to the course file. ** Flash vs HTML5 doesn’t always apply, since courses can be created using one or the other. The device type also influences Flash vs HTML5.
The two announcements which would make the HTML5 development easier and less time consuming are –. In one of my earlier post I have mentioned that HTML5 specifications lack in defining the audio/video format so different browsers support different video [Ogg Theora and H.264] 264] formats making HTML5 development time consuming.
2012 has been an amazing year for mobile! This year we have seen technology companies introduce a myriad of mobile devices of all sizes, prices and operating systems. Earlier this year Comscore reported that 2014 will be the year in which the number of mobile users will surpass desktop users for the first time.
If there’s one thing we have learned from the mobile App revolution is that a great user experience is critical these days, apps have to delight customers and ultimately the user interface is the app. HTML5, Flash and Mobile Learning. eLearning Mobile Learning' But of course, there’s a lot more. Conclusion.
Your existing eLearning courses in Flash have to be converted into HTML5 for ensuring compliance to latest web and mobile standards. Make an informed decision for getting Flash to HTML5 conversion done in-house or through a vendor. This post was first published on eLearning Industry.
In 2009, Steve Jobs famously declared Flash to be buggy and resource hungry and the whole world moved to HTML5. He did elaborate his thoughts in this article where he said “new open standards created in the mobile era, such as HTML5, will win on mobile devices (and on PCs too)” In that last bit […].
Recently Amit had written about how the eLearning industry and digital media in general has been driven to HTML5 by the rapid adoption of tablet computers, namely the iPad. To further reinforce that thought, Adobe announced just yesterday that it has ceased development on the Flashmobile browser plug-in.
Flash: an End of an Era – What You Need To Know. In 1996 Macromedia first introduced the Flash Player, developed to play videos, animations, and audio and to support enhanced interactivity in web browsers. Soon Flash became a source of frustration for the world’s largest technology companies such as Apple, Google, and Facebook.
With Paradiso, one of the best eLearning Development company, you can be sure that you will get rapid course development , Mobile Learning compatible content , Gamification based assessments, Simulation-Based Training, Custom Course Creation, Induction Training hours, Compliance training and Content-Based on Training activities. SmartBuilder.
I am referring to migrating some/all of the Flash eLearning to HTML5 a few years ago. When Apple decided to not support Flash on its mobile devices (including tablets), it was the beginning of the end of Flash. We’ve been there and done that. So you may ask: why again? Here’s why. Most of us […].
With Paradiso, one of the best eLearning Development company, you can be sure that you will get rapid course development , Mobile Learning compatible content , Gamification based assessments, Simulation-Based Training, Custom Course Creation, Induction Training hours, Compliance training and Content-Based on Training activities. SmartBuilder.
Mobile learning is a relatively new domain and is rapidly evolving as well, which makes its implementation a not so easy task. When implementing mobile learning in workplace, following 6 steps will help create an effective mlearning strategy. Are you finding it difficult to provide training to your mobile workforce ?
HTML5 is adoption for mobile learning is picking up; perhaps the iPad is one driver of change , rapid improvements in regular and mobile browsers rendering HTML5 another. We have been aware of the security concerns around HTML5 and the mad scramble amongst browsers to implement ‘their’ way of rendering HTML5.
Adobe, in a written statement , announced that it will not support Flash in mobile browsers henceforth. As it is, iPhone and iPad don't play Flash content. It will be a matter of time before new versions of other mobile devices (based on Android and other platforms) stop supporting Flash in browsers.
When Raptivity released its first collection of mobile interactions for iPad and iPhone based eLearning, the path-breaking HTML5 Pack received several accolades. While it was a very useful collection of interactions, it mainly featured a bunch of memory aids such as flash cards. You can encourage exploration by learners.
About a year ago, I wrote about the Beginning of Long Slow Death of Flash. I pointed to Scribd switching from Flash to HTML, and pointed to their CTO Jared Friedman saying: "We are scrapping three years of Flash development and betting the company on HTML5 because we believe HTML5 is a dramatically better reading experience than Flash.
With Paradiso, one of the best eLearning Development company, you can be sure that you will get rapid course development , Mobile Learning compatible content , Gamification based assessments, Simulation-Based Training, Custom Course Creation, Induction Training hours, Compliance training and Content Based on Training activities. SmartBuilder.
A multimedia authoring tool that goes beyond Flash and builds applications based on HTML5, Javascript, jQuery and CSS3 and works well on iOS and Android devices, and the latest HTML5-compatible browsers. Flash CS6 Toolkit for CreateJS. If you are a Flash Pro CS6 user, you can add this free (yes free!) It’s free!
Does mobile learning need interactivity? Mobile content is short-duration, small-screen. Give us examples of interactivity on mobile devices. JP: Course designers must understand the differences in the various mobile devices, operating systems and browsers. Flash and HTML5 options exist for web apps.
Last week Cisco published a research paper entitled “ Cisco Visual Networking Index: Global Mobile Data Traffic Forecast Update, 2012–2017 ,” which included some staggering figures, as to the speed with which we are adopting internet-connected mobile devices around the world. mobile devices per capita.
As Harbinger Knowledge Products unveils a brand new version of Raptivity Essential that lets you publish interactions in the HTML5 format in addition to Flash SWF format, I thought it would be interesting to talk to Shweta Kulkarni, who was involved deeply in the engineering of this product upgrade. With HTML5, you may need.OGG format.
It is exciting to see the growth of mobile learning, and its importance, over recent years. The new and accessible mobile technology is one reason why we see mlearning on a large scale. In fact, mobile phones count for a surprising 1 out of 8 internet page views in the United States alone. Flash and HTML5).
Apple has revised the Developer Program License Agreement to ban the use of cross compiler tools like Unity3d, Appcelerator’s Titanium, Adobe’s Flash CS5 etc. The new update in the Apple’s Developer Program License Agreement has once again broken Adobe’s hopes of running Flash based apps on the iPhone and iPad.
Flash (SWF files) created a revolution when it was first introduced in the use of graphics and interactive elements; however, it suffered a setback thanks to current trends in eLearning systems and gradually lost relevance. Now it may be that you already have some online courses in Flash. and operating systems such as Windows and MAC.
I’m am extremely excited to introduce a brand new weekly Podcast entitled ‘This Week in Mobile Learning” with my friend and co-host Robert Gadd. Challenges ahead for mobile learning with tracking mobile through an LMS. Adobe Flash and Mobile devices. eLearning Mobile Learning Podcast'
It is also worth pointing out that this launch in some way marks the reinvention of Adobe as a company after the whole Apple vs. Adobe Flash debacle. There’s so much to like about what’s new in CS6, but to me what stands out the most is everything Adobe did around designing for mobile. eLearning Mobile Learning featured'
While the demand for HTML5 courses is yet to catch up, the demand is growing stronger nevertheless. We believe at this stage it is the iPad driving eLearning to HTML5. Given this trend, it is but obvious that the demand for rapid authoring tools which can publish content in HTML5 will also increase. with HTML5 Converter.
Earlier today, I received a link to the Flash Plugin roadmap. A lot of elearning content today was designed and developed using Flash and that will continue in the foreseeable future. The roadmap was interesting because it points to some items that could possibly impact how we use Flash for delivering eLearning.
Here is a flash to HTML5 conversion case study where we have converted the complex animated flash based legacy elearning course into HTML5 compatibility content.
There’s no other Industry in the world that was more affected by Apple refusing to embrace Adobe Flash in their iOS devices like the eLearning Industry. I don’t have the exact numbers but I would venture to say that more than 98% of all eLearning was/is based on Adobe Flash (i.e. Absolutely we can.
About a month back I blogged about Smokescreen which allows advertisers to run simple Flash movies on iPad/iPhone using HTML5/JavaScript. Today while checking my twitter feed I discovered Frash which runs Flash content on iPad/iPhone in a Safari browser. Related posts: Smokescreen – The Future Of Flash Player?
A: mLearning or Mobile Learning is designed specifically for mobile devices, mostly for learners who are constantly on the move or do not have regular access to traditional learning methodologies. What are the limitations of mobile learning? At what maturity level should a company look towards mobile Learning?
Summary: The modern learners are looking for mobile, self-paced, and personalized eLearning content. Designing, developing, and deploying responsive eLearning modules and courses require proper execution of several architectures, frameworks, and tools like HTML5 , CSS, Flash, Coding, etc. Design Immersive eLearning Modules.
Smokescreen project is an effort to bring Flash player to the iPhone/iPad without installing the Flash plug-in. It’s an open source project implemented in HTML5 and JavaScript. For now this project is targeted at advertisers to enable them to run Flash ads on the iPhone/iPad. Chrome 5, Safari 4 and Opera 10.53.
Mobile Learning has been on the horizon for a long time but has met with scepticism and technical constraints in its early days. Now, even though bandwidths have improved and devices have become more capable, mobile learning is still struggling to take off. So what ails mobile learning? Understanding Mobile.
In many cases, though, Tablet Learning is considered a form of mLearning, and there is often a degree of hesitation to make the switch, perhaps brought on by typical myths associated with Mobile Learning. Flash Course. Flash animations can be published as videos and imported in the HTML/Lectora framework. For HTML output.
Company’s Outline: A prominent e-commerce company having a diversified experience of providing fast moving goods to its customers approached us to convert their existing Flash courses into HTML5. Three set of courses each consisting of 70 flash slides need to be…
Over the years, Adobe Flash-ActionScript and HTML-JavaScript-CSS based development have been used as two of the main approaches for websites and other front-end web-based applications. But Flash has various limitations on smartphones and other mobile devices, which gradually have led to the emergence of HTML5.
Given that smartphone sales are estimated to exceed PC sales by the end of this year, and mobile Internet users are expected to exceed desktop Internet users soon after, I have finally concluded that the time is ripe for mobile learning. I call them the 4 S’s of mobile design. Smartphones have a finite screen width.
It literally revolutionised the ‘hand held’ mobile, tablet market across the world. For most organisations, adopting mobile learning raises the BIG question of “What do we do with our existing content (probably developed in Flash which doesn’t run on the iPad)? Watch this amazing video. However, the software is another story.
All signs continue to point to a near future where mobile devices will surpass desktop PCs for how we connect to the Internet, shop, and most other things, including learning. Having said that, here are three very compelling stats that all bode well for mobile learning: Apple recently announced that they had sold 15.4 million iPads.
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