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Game Based Learning: Is It Appropriate For My Association?

Association eLearning

According to BigFish games, 58% of Americans play video games , with 68% of that population older than 18. In fact, the average age of a video gamer is 35 – a key demographic we’d all like to include in our association’s ranks, right? Why are games so popular, and how can we leverage gamification for association learning?

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eLearning Glossary: Definitions for the Most Commonly Used Terms

Association eLearning

eLearning -Also referred to as internet-based learning, web-based learning, and online learning is any training or education delivered via computer. Digitec, Instructional Designer, Jennifer Ritter wrote a blog about this recently explaining, “I now realize that I was raised with game-based learning.

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What does an instructional designer do?

Paradiso Solutions

Online learning has transformed how learning is imparted to the learners; it makes learning simpler, easier, and more effective than the traditional teaching method. Today’s learners want personalized and self-paced learning content and access the content an unlimited number of times anytime, anywhere. contact-form-7].

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Understanding the Learning Curve: Why It’s Important in Employee Training and Development

Infopro Learning

A learning curve evaluates the influence of training on employee performance. Although commonly used in a colloquial sense to refer to the difficulty of learning new skills, the term learning curve has a deeper significance. Most individuals have a steep incline to learn something new, which flattens as they learn the topic.

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12 Ways to Get the Most Out of Your Authoring Tool

Knowing what you need from an eLearning authoring tool can be hard, especially when there are so many options on the market. gomo’s new ebook aims to save you time and hassle by identifying 12 must-have authoring tool features.

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E-Learning Content Development Made Easy: A Step-by-Step Guide

Dynamic Pixel

Understanding eLearning Content Development At its core, eLearning content development involves designing and creating digital educational materials tailored to specific learning objectives. The Step-by-Step Guide to eLearning Content Development Step 1: Needs Analysis Begin by identifying the learning needs of your target audience.

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Competency-Based Training: The Ultimate Guide to Building a Skilled Workforce

Ninja Tropic

Employees learn at their own pace, mastering one competency before moving on to the next. Examples of Competency-Based Training Competency-Based Training (CBT) is transforming the way organizations develop their workforce by focusing on real-world skills rather than passive learning.