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Should be able to import external Flash SWF as well as audio and video in variety of popular formats. Localization processes using the tool should be easy and fast. Should be able to import/export content (like PPT, DOC, or simple HTML), and allow for edits after import. Standard and customizable compliance. 2004, AICC). web, LMS, CD-ROM).
The most important one is Adobe removing restrictions on SWF and FLV/F4V specifications. So one can now develop software that can actually “play” SWF content. What’s Adobe’s contribution? Also porting Flash runtimes on handheld devices has been made royalty free (which wasn’t the case earlier). How’s it going?
. During a standard import process, PowerPoint pptx presentations are first converted to the ppt format and then converted to SWF. If you select High Fidelity , the import process takes native pptx files directly to Captivate SWF (the ppt conversion is skipped).
Unlike screen capturing tools, the published output is not just a passive video, but is in a fully interactive format such as Flash SWF. The context-based feedback lets learner latch onto the minute details of the application in question. Adobe Captivate is one such popular tool for developing guided or exploratory software simulations.
Flash Player (SWF). One problem that I did run into with InDesign was using Flash (SWF) files imbedded into the document. Your design of the document would be much simpler, so the end user could easily print it for future reference. Other Export options for InDesign include the following: EPS. Flash Professional (FLA).
Question About Adobe Captivate 5: What's Up With the "Enable SWF for conversion to iPhone application" Option? I know that Apple and Adobe are at war with regards to SWF output playing on the iPhone or iPad. I'm confused. Answer: Don't get too excited.
This has come just in time for mLearning implementers; there is a new tool out in Google Labs called Swiffy that let’s one convert flash animation (swf files) to a device independent HTML5. We’ve been experiementing with Swiffy for a few hours now and it seems to do quite a decent job of converting SWF files.
Beyond some tweaks to the overall look and feel of the interface, this update finally removes references to SWF output in the Publish dialog box ( File > Publish ). Also, the Preview options no longer include SWF in Web Browser.
Currently the most common way to publish a Captivate project is as a Flash SWF, an excellent solution because SWF files can be used by the vast majority of the world's personal computers, browsers and operating systems. As an alternative to publishing a SWF, you can publish as HTML5.
by Kevin Siegel If you attend our Adobe Captivate Beginner class , you will learn how to publish projects as SWF (for desktop users) and HTML5 (for mobile users). In addition, SWFs can be used by the vast majority of the world's desktop computers, laptops, and browsers. SWF and HTML5 versions.
Fortunately, adding interactivity to a lesson does not negatively impact the size of the published SWF. Rather, imported assets such as audio, video and images are the main culprits behind SWF bloat. There are some things that you can do while working in Captivate that may lower the size of the published SWF.
If the learner is going to access the lesson over the internet (either from a web server or an LMS), publishing SWF and/or HTML5 is the way to go. If you decide to publish a SWF, the learner will use a web browser to access the lesson. Just remember that neither SWF nor HTML5 are good standalone options.
I was curious what the option would do, so I enabled it and published a SWF. However, with Scalable HTML content enabled in my test project, the published SWF always resized to fit my browser window (proportionally), no matter how big or small I made my browser window. Looking to learn Captivate quickly?
Irene ID: So, we need to create SWF and HTML5 output files for an [.]. Just this morning, I overheard our Instructional Designers (IDs)—Irene and Ike—talking in the break room (Irene is a senior ID and Ike is a new ID.):
The common way to publish a completed Captivate eLearning video is as a SWF (small web file). When the publish process is complete, you will end up with three files: an HTML file (which is what your learner will need to open the lesson in a web browser), a JavaScript file (called standard.js) and the SWF containing your lesson.
jpg, gif,swf) take more time to recreate than editable source files (.psd,eps,fla). People who take elearning courses in their native language learn faster, and retain the information better than people who take elearning courses in a non-native language. Static files (.jpg, psd,eps,fla).
Primarily, it reads the binary SWF file and renders its animation and audio content to standard web compliant format. For now this project is targeted at advertisers to enable them to run Flash ads on the iPhone/iPad. Here is a video demonstration of a Flash ad running on an iPad using Smokescreen –. Chrome 5, Safari 4 and Opera 10.53.
by Kevin Siegel I received an email from a Captivate developer asking if it was possible to remove the white space that appears between the browser toolbars and SWF when a lesson is opened within a browser. In the image below, notice that there is white space above the SWF (just below the browser's menu bar).
If the learner is going to use a standard Windows PC or Macintosh computer, SWF output is fine. From within the Adobe Captivate Demo dialog box, use the Browse button to the right of Multimedia Name and open the SWF; use the Browse button to the right of HTML5 Output and open the HTML5 start page. Looking to learn Captivate quickly?
While your published SWF will be smaller when compared to using the other modes listed here, this setting will lower the quality of the published images so much, you may not like it. The compression JPEGs is controlled by the JPEG quality percentage via the SWF size and quality preferences (via File > Publish Settings ).
If you publish your Captivate projects as SWFs, you can combine multiple SWF files into one lesson using the Aggregator. Once added to an Aggregator project, you can publish the combined files as a SWF, EXE file, PDF or HTML. The published Aggregator file will include a TOC using the names of the separate SWF files.
SWF) will play okay regardless of the frame rate. When delivering the SWF, make sure to maintain the relative path, or else your content will not play because of broken link. If you are considering the on-going use of Flash for developing e-learning, here are seven traps to avoid. By itself, your interactive component shockwave file (.SWF)
In that post, I told you how Adobe removed most of the outdated (Flash) SWF features. Last week I told you about an awesome (and free) update to Adobe Captivate 2019. But there's more to this update, and I'm loving it. Specifically, Adobe has enhanced the Text-to-Speech feature.
During a standard PowerPoint import process, PowerPoint pptx presentations are first converted to the ppt format, and then converted to SWF. In Captivate 6, if you select the new High Fidelity option, the import process will take native pptx files directly to Captivate SWF (the ppt conversion is skipped).
Arguably, the most common way to publish a Camtasia project is as a Flash SWF. This is an excellent solution because SWF files can be used by the vast majority of the world's personal computers, browsers and operating systems. When you produce a SWF in Camtasia, the output includes a Smart Player.
First, create a SWF file of the logo you would like to use on the playbar in place of the Adobe logo. Give the new SWF the following name: logo.swf. You can replace the Adobe logo with your own by doing a little bit of setup work. The size of the replacement logo must be 47 pixels wide x 27 pixels high.
For example, if you select the Enable Accessibility option and you have filled in the project name and project description text boxes in Project preferences, a screen reader will read the name and description when the Adobe Captivate SWF file is played. Tips for Creating 508-compliant Adobe Captivate SWF Files.
Given the iPhone can’t play swf files, I have to make sure I either don’t use them or I use an alternative format – potentially HTML5. Who knows… maybe Apple will do a backflip and start playing swf’s after all? That means I need to account for Flash compatibility.
I pointed out that HTML5 is an alternative publishing format to a SWF. Unlike SWFs, projects published as HTML5 will not only play on the Apple iPad, iPhone and the iPod, but the lessons will retain any interactivity that you added to the slides (such as click boxes and buttons).
Swiffy converts SWF files to HTML5. Apart from supporting many common SWF features such as vector graphics, embedded fonts, images and timeline animation, it also converts basic ActionScript 2.0 Google Swiffy. It allows Flash authors to make their animations available on modern browsers without the need for a plug-in.
After clicking where I wanted the simulation to appear, I chose File > Import > File and opened a SWF I had published earlier using Adobe Captivate. I fixed the error and exited Captivate, at which point the project was republished and the SWF contained in FrameMaker automatically updated.
According to Adobe, "With HTML5 Converter, you can easily convert Adobe Captivate generated SWF to HTML5 format and repurpose your countless hours of interactive trainings for mobile devices that do not support Flash content." In September, Adobe made the HTML5 Converter for Adobe Captivate available on Adobe Labs.
Adobe has released SWF specifications till its version 10. Adobe has some great development tools like Flash Builder, Flash CS5 which target the runtimes – Flash Player and Adobe AIR. Although Adobe has a range of open-source projects they haven’t yet fully “opened” both the Flash runtimes.
For example, if you select the 508 Compliance and you have filled in the project name and project description text boxes in Project preferences, a screen reader will read the name and description when the Adobe Captivate SWF file is played. Tips for Creating 508-compliant Adobe Captivate SWF Files. Slide accessibility text.
In the Multimedia Name field, open the swf you published from Captivate. Publish your Captivate demo as both Flash and HTML5. Create or open a RoboHelp project. Open the topic where you want to add the demo. Choose Insert > Adobe Captivate Demo. In the HTML5 output field, select the index.html you published from Captivate.
In legacy versions of Captivate, it could easily take 3-5 minutes to publish a moderately-sized project as a SWF. by Kevin Siegel One of the wonderful hidden advantages of using Captivate 5 and 5.5 over older versions of the program is the overall speed of the publishing process.
Using the Insert SWF button , you can supplement your Presenter projects with software demonstrations and interactive simulations created with Adobe Captivate 5 and 5.5. For example, using the Record button, you can quickly record high-quality audio and then sync the audio to your PowerPoint animations with fine precision.
Here's how you can quickly incorporate Captivate content within a RoboHelp topic: Using Adobe Captivate, create and publish a Captivate video as a SWF. Navigate to the location of your Captivate published SWF and open it. Using RoboHelp, create a RoboHelp topic and type your topic content as you normally would. No worries.
Flash (SWF files) created a revolution when it was first introduced in the use of graphics and interactive elements; however, it suffered a setback thanks to current trends in eLearning systems and gradually lost relevance. and operating systems such as Windows and MAC.
Finally, you will also learn how to publish the finished eLearning content as both SWF and PDF. As you move through this totally interactive class, you will learn how to add a quiz to the presentation and how to set up the lesson so that it will work with SCORM and AICC-compliant LMSs. More information.
Create both videos and SWF/HTML5 output. Camtasia version 9 is an awesome upgrade to Camtasia and I give it two hearty thumbs up! During this step-by-step book you will learn how to: Create projects. Share projects to Vimeo, YouTube, Screencast, and locally. Record screen actions. Add images. Add videos. Work with the Library.
Various types of video such as AVI, MPG and SWF are supported. Even users with no page design experience can create visually appealing courses with Elicitus. Videos can now be added to topic pages and customize the size of the video. Users can easily import existing PowerPoint® presentations directly into Elicitus with great accuracy.
In fact, the learner will have to wait for a specific percentage of the SWF to downloaded. The time it takes for that percentage to be reached depends on two things: the size of the SWF you published and the speed of the learner's internet connection. Find and open your logo.
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