Remove tag html5-media-player
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Is HTML5 Ready for eLearning Development?

Upside Learning

Last week, while justifying Apple’s refusal to allow Flash player on iPhone/iPad, Steve Jobs wrote– “ New open standards created in the mobile era, such as HTML5, will win on mobile devices (and PCs too) ”. A few days before the launch of iPad Apple had released a list of ‘iPad ready’ websites having support for HTML5.

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Updates On HTML5 From Google I/O

Upside Learning

The two announcements which would make the HTML5 development easier and less time consuming are –. In one of my earlier post I have mentioned that HTML5 specifications lack in defining the audio/video format so different browsers support different video [Ogg Theora and H.264] 264] formats making HTML5 development time consuming.

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June 2010 Monthly Roundup: 10 Most Popular Posts

Upside Learning

Three Reasons To Focus On Media Design In Learning. Know the three reasons why eLearning should focus more on the media design besides instructional design. Smokescreen – The Future Of Flash Player? This post provides a quick analysis. Instructional design is the first step in making a learning solution instructionally sound.

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9 Top eLearning Trends of 2017 from 49 Experts

eLearningArt

This hurts established players who are freaking out trying to find new ways to reach customers. As costs decrease, technology such as augmented reality, 360° video, NFC tags and more will be available for those content areas where they make sense. Similarly, interactive HTML5 video has also been a buzz topic. Will Thalheimer.

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Top 5 Reasons Why Your Enterprise Content Needs to Be on HTML5

Inkling

Within the last year, we’ve seen the biggest players moving towards HTML5 to provide rich, cross-platform web applications – Amazon, Facebook, Google, Microsoft and YouTube just to name a few. Sixty-five percent of all digital media is consumed on mobile and will only increase. Structured for mobile. Optimizes search.

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Augmented Reality and M-Learning

eLearning 24-7

You can incorporate tags, animation and interactivity. Tagwhat app uses network of location tags which can be shared among friends, letting them know where you are heading to, along with your feedback on establishments. The AR game used RFID tags to point the children in the right direction. Specifics, please. M-Learning Value.

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E-learning News September 2010

eLearning 24-7

Covers Social Learning & LMSs, Social Learning and Social Media (685.3kb). HTML5 – Covers HTML5 (619.5kb). Web Conferencing – the Players, the Duds, the Newcomers – includes a directory of all the vendors out there. HTML5 & Tablets. Social Learning & Social Media. In Two weeks.