Remove tag online-learning-psychology
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2025’s Top Instructional Design Models You Simply Can’t Ignore

Hurix Digital

These changes have affected everything, from humans to business, and in todays competitive world, we are always stuck on a common question: How can we make learning truly effective through better instructional design? These models have transformed modern learning experiences to be more engaging and effective.

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Digital Instructional Media Design 101 – Designing for Flow

Upside Learning

All of us can recall such moments – while reading a book, listening to music, playing a sport, in an online computer game. But I wonder how many of us have felt this during an online course, or inside a classroom when being taught? Being in flow, according to Csikszentmihalyi, is the optimal learning experience.

Media 260
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Research to Practice: Games and Simulations

Kapp Notes

The Role of Games and Simulations In Learning. It is better to have one “expert” avatar and another “motivational” avatar in a learning environment rather than having one combined “mentor” avatar. Media Psychology. Chicago, IL: Association for Psychological Science. Personnel Psychology and Sitzman, T. &

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CCK09: Notes on Learning Networks and Connective Knowledge

Experiencing eLearning

Over the last few days I’ve been working through Stephen Downes’ paper Learning Networks and Connective Knowledge. In other words, cognitivists defend an approach that may be called ‘ folk psychology ’. “In I’ve never heard cognitivism compared to “folk psychology&# before. He performs that function.

Network 241
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Brief Intro to Social Networks

Experiencing eLearning

These are my notes from the Learn Trends: Networked and Social Learning online mini-conference. Social & Networked Learning combines psychology and technology. More on Tony’s ideas on networked learning. Sometimes being social can help learning. This is post 1 of 3. Intro to Social Networks.

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9 Top eLearning Trends of 2017 from 49 Experts

eLearningArt

Download additional analysis and all the commentary in the free 2017 eLearning Learning Trends eBook. Microlearning is less about short attention spans than it is making sure that every minute in learning is productive and useful. Gameful Design — This ranges from gamification to serious learning games.

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The Ultimate Glossary of eLearning Terms

LearnUpon

Active Learning. Active learning is a strategy focused on encouraging learners to actively participate in training. Examples of active learning activities include practical tasks and problem-solving conducted in small groups. ADL (Advanced Distributed Learning). Agile Learning. Assessment.