Remove ADDIE Remove Games Remove Social Learning
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Learning: Playing the Blame Game

Learning Rebels

We failed somewhere along the ADDIE line. Why are we blaming the learner for our failures as Learning Professionals? Sure we’re all grown up adults, but a lot of L&D people are new to the game, remember “Accidental Trainers ” ? We shouldn’t be treating fellow L&D professionals like a game of “Whac-A-Mole”.

Games 249
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Sneak Peak: My Book on Gamification of Learning and Instruction

Kapp Notes

What is a game? What is gamification and what does that mean to faculty members, college instructors, instructional designers and other learning and development practitioners. Chapter Two examines the individual elements that make up a game from the rules to the aesthetics and describes how they contribute to game play.

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The Ultimate Glossary of eLearning Terms

LearnUpon

Examples of active learning activities include practical tasks and problem-solving conducted in small groups. ADDIE (Analysis Design Development Implementation). The ADDIE model is an acronym: Analysis, Design, Development, Implementation, and Evaluation. ADL (Advanced Distributed Learning). Agile Learning.

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9 Top eLearning Trends of 2017 from 49 Experts

eLearningArt

We see a trend to design and deliver training apps for smaller, mobile devices as a compliment to primary learning activities. Gameful Design — This ranges from gamification to serious learning games. Learn more about Joe. Mobile is the growth driver in e-learning and many of the trends will stem from it.

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Best Practices in the Next Generation of eLearning

Integrated Learnings

He polled the audience to see which ones organizations typically use to deliver training, and the percentages were as follows: Self-Paced (70%) Virtual Classrooms (52%) Video Based (43%) Sims/Games (17%) Digital Content Libraries (30%). You can read more about this approach in this article about Social Learning.

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MICHAEL ALLEN – CRYSTAL BALLING WITH LEARNNOVATORS

Learnnovators

How do you think existing learning models need to evolve further to support workplace and social learning? Michael: I did have great opportunities for research, especially at The Ohio State University and again at Control Data Corporation where I had very sizeable funds to support learning technology research around the country.

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Michael Allen – Crystal Balling with Learnnovators

Learnnovators

How do you think existing learning models need to evolve further to support workplace and social learning? Most of us in the e-learning domain have been following ADDIE – a process that has been at the core of the instructional design discipline for years. How exciting is the scenario?