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Virtual reality and augmented reality: overhyped or new industry standard?

CLO Magazine

So why would we use VR or it’s little cousin, augmented reality, in our training? Is the L&D Industry Adopting AR/VR Technology Right Now? Here’s what they discovered about American AR/VR adoption: 15 percent of all organizations plan to invest in AR/VR technology. Roger suggests 5 phases of adoption: Innovators (2.5

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How Chief Learning Officers Can Accelerate IT Team Upskilling with AI-Powered eLearning Services?

Hurix Digital

Antony Stephan, Deloitte’s CLO, emphasized that the project created learning experiences and delivered over one million hours of personalized learning. VR and AR-based eLearning for IT professionals Virtual Reality and Augmented Reality are essential tools in corporate learning.

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The talent needed to adopt mobile AR in industry

CLO Magazine

Over the past two decades, mobile and augmented reality technologies have been introduced into the design, assembly, maintenance, quality and logistics sectors to assist job performance. However, the talent required for learning and development professionals to successfully adopt mobile AR in the workplace remains unknown.

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A digital learning strategy provides criteria and rationale for adopting new technologies

CLO Magazine

Typically, it’s a story of haphazard adoption, periodic bursts of innovation and lack of a clear digital learning strategy. It establishes a point of view for the business on the criteria and rationale for the adoption and retirement of new technologies. A clear digital learning strategy has numerous benefits.

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Continuous Learning is strategic to business

Origin Learning

Cloud-computing, virtual, immersive learning and augmented reality too are catching up in a big way. The views of its CLO, in a newsletter , highlight the ways and means adopted to put its people in the learning path. These trends have made learners more eager to get into the continuous learning mode.

Business 100
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Creating a continuous learning environment at Aspen Dental

CLO Magazine

So the L&D team adopted Microsoft’s HoloLens 2, an augmented reality technology to provide virtual mentoring in an immersive environment. The forced adoption of virtual learning helped the L&D team see the benefits of virtual learning and of taking a more blended learning approach. “We

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Apple Vision Pro: The iPhone moment for spatial learning

CLO Magazine

The most valuable company on the planet unveiled the high-end aspirational virtual and augmented reality headset the industry needed and only Apple could deliver. If history is any guide, Apple enters any new product market just as it’s primed for widespread adoption. The future of “spatial learning” just arrived.

Apple 89