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Top 113 eLearning Posts and 28 Hottest Topics for 2010

eLearning Learning Posts

Educational Games for the Classroom - Kapp Notes , July 19, 2010. Networked Learning Design - Occasional rants - Why serious games work - an over-simplified view - Networked Learning Design , February 18, 2010. Examples and Samples of Game Design Documents - Kapp Notes , September 15, 2010. Learning styles: Worth our time?

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Free L&D webinars for March 2021

Limestone Learning

“ Stem, bloom, plan ” by Luis Rodriguez is licensed by Pixabay. PT: Personalize Knowledge Delivery with a Digital Adoption Platform Digital transformation has led to a rapid proliferation of software applications in enterprises. Why a shift meeting to present the game is an essential pivot point to success.

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Where is the study of what we do?

Mark Oehlert

Soon enough my peers raised their game and we all came out of the class sharper than we had been. . Where are the contrarians of Bloom, Gagne, Kirkpatrick who go after them not in an ad hominen way but in a way so that not only their conclusions and models are laid bare but also the methodology upon which those conclusions rely?

Study 62
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knowledge and Learning In The News - 7/18/2006

Big Dog, Little Dog

With a knowledge management history that dates to 1994, IBM certainly qualifies as an early adopter. It's the first sense we develop in the womb, yet for most of us rumbling games controllers or vibrating cellphones are just about the only devices that make use of it. Problems with Bloom's Taxonomy - ISPI (via Will Thalheimer ).

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Can microlearning save eLearning?

Ed App

In this ‘factory’ or ‘banking’ system of education, engaging students was not the main game, and nor was the fostering of soft skills, such as problem-solving and critical thinking, now highly valued in our knowledge economy. Bloom’s Taxonomy of Learning Domains,’ available online, [link] retrieved 22 April, 2020. [8]

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Learning in the flow of work to boost employee performance

Disprz

A seed needs continuous nurturing to mature and bloom into a flower. How to adopt learning in the flow of work. For the easy adoption of learning in the flow of work culture, it is pivotal to have a centralized repository that employees can effortlessly access at any hour of the day. Gamify learning.

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In Memory – Corporate Instructional Designers

eLearning 24-7

Dot.com was in full bloom. If you had PowerPoint, you already were ahead of the game. Scaling existed, and RCATs were being widely adopted. After all, making one stop won’t be enough. For those of us who were there the first time around, we saw quite a bit with e-learning and the world for online corporate learning.