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Incorporating Metaverse into Corporate Training Programs in 2023: A Look into the Future

Infopro Learning

Neal Stephenson, a science fiction author, coined the term “metaverse” to describe a shared virtual world where users can interact with each other and even with virtual objects in real-time. The metaverse, or virtual reality environment, has many benefits for corporate training programs.

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ASTD ICE 2013 Presentation Resources

Kapp Notes

Walk a mile in digital shoes: The impact of embodied perspective-taking on the reduction of negative stereotyping in immersive virtual environments. See more research at the Stanford Virtual Human Interaction Lab. Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors.

ASTD 228
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#ASTDTK2013 Resources from ASTD Presentations

Kapp Notes

The “Immernet”: Immersive Learning through Games, Gamification and Virtual Worlds from Karl Kapp. Walk a mile in digital shoes: The impact of embodied perspective-taking on the reduction of negative stereotyping in immersive virtual environments. See more research at the Stanford Virtual Human Interaction Lab.

ASTD 228
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#DevLearn 2012: Kapp Presentation Resources

Kapp Notes

Walk a mile in digital shoes: The impact of embodied perspective-taking on the reduction of negative stereotyping in immersive virtual environments. See more research at the Stanford Virtual Human Interaction Lab. Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors.

DevLearn 242
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Greatest Cellular Web based poker Applications the real deal Money on apple’s ios & Android within the 2025

Edmego Learning

Analytical prices underline how you can enjoy any hands you are worked. Despite the high achievements of one’s inventor, the home of Jonathan Little poker training do a great job of easing in the smaller experienced players. Participants had been watching video poker machines for more than 40 years, also it’s obvious as to why.

Web 100
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Make Online Classrooms Fun with Game-Based Learning

Raptivity

The world of education and training is no different. Be it a classroom game or a virtual challenge, games engage learners like no other approach. Players don’t necessarily compete against each other. Actually, a lot of games have players working as a team to overcome obstacles built into the game. Happy Meter.

Classroom 208
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LMS for Virtual Reality Learning: How VR Transforms Online Training

Paradiso

Virtual Reality (VR) is not merely a buzzword in todays education technology landscapeit is revolutionizing how educators deliver content and how students absorb information. The Rise of Virtual Reality in Education Education is undergoing a paradigm shift, fueled by rapid technological advancements.