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The Role of Continuous Learning in Compliance Training

Gyrus

Understanding Continuous Learning Continuous learning refers to the ongoing, voluntary, and self-motivated pursuit of knowledge for personal or professional development. This could be through formal mentoring programs, collaborative projects, or informal knowledge-sharing sessions.

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#DevLearn 2012: Kapp Presentation Resources

Kapp Notes

Reference: Yee, N., & Bailenson, J.N. It is better to have one “expert” avatar and another “motivational” avatar in a learning environment rather than having one combined “mentor” avatar. Reference: Baylor, A. Reference : Fox, J. & Reference: Sitzmann, T. Reference: Sitzmann, T. & Kim, Y.

DevLearn 242
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#ASTDTK2013 Resources from ASTD Presentations

Kapp Notes

Reference: Yee, N., & Bailenson, J.N. It is better to have one “expert” avatar and another “motivational” avatar in a learning environment rather than having one combined “mentor” avatar. Reference: Baylor, A. Reference : Fox, J. & Reference: Sitzmann, T. Reference: Sitzmann, T. & Kim, Y.

ASTD 228
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Best Practices for Creating Leadership Mentoring Programs

Chronus

This aligns perfectly with a structured leadership mentoring program. Benefits of Leadership Mentoring Programs. Mentoring gives companies a chance to identify potential leaders and establishes a framework to provide those individuals with the proper training and experience to take up leadership positions. Reverse Mentoring.

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Resources from Training 2013 Conference and Expo #trg13

Kapp Notes

Here is some content and references from the presentation. Reference: Yee, N., & Bailenson, J.N. It is better to have one “expert” avatar and another “motivational” avatar in a learning environment rather than having one combined “mentor” avatar. Reference: Baylor, A. Reference : Fox, J. & & Kim, Y.

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Resources from Learning 3.0 Conference Presentation

Kapp Notes

Here is some content and references from the presentation. Reference: Yee, N., & Bailenson, J.N. It is better to have one “expert” avatar and another “motivational” avatar in a learning environment rather than having one combined “mentor” avatar. Reference: Baylor, A. Reference : Fox, J. & & Kim, Y.

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ASTD DC Metro 2013 Presentation Resources:Gamification of Learning

Kapp Notes

Here is some content and references from the presentation. Reference: Yee, N., & Bailenson, J.N. It is better to have one “expert” avatar and another “motivational” avatar in a learning environment rather than having one combined “mentor” avatar. Reference: Baylor, A. Reference : Fox, J. & & Kim, Y.

ASTD 195