eLearning Trends for 2015: Here to Stay or Go Away?
Association eLearning
JANUARY 12, 2015
Gamification, not to be confused with game-based learning, is the use of game elements such as leaderboards and badges, in courses. Two different types of achievement-related attitudes include task-involvement and ego-involvement. Mobile learning (mLearning) refers to content that can be accessed anywhere, on any device.
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