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eLearning technologies: Exploring the latest innovations and tools

Wizcabin

In the fast-paced world of education, staying abreast of the latest eLearning technologies is crucial for both educators and learners. Virtual Reality (VR) and Augmented Reality (AR): Imagine stepping into a historical event or dissecting a virtual cadaver in biology class.

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Innovative Ways To Use Virtual And Augmented Reality In eLearning

eLearning Industry

Virtual and Augmented Reality in eLearning are game changers. This post was first published on eLearning Industry. Explore innovative, practical ways you can integrate AR and VR as an educator, from 3D field trips to gamified challenges, to make lessons more engaging, personal, and future-proof.

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Virtual Reality and Augmented Reality

Association eLearning

What’s the difference between virtual reality (VR) and augmented reality (AR)? Virtual Reality. Augmented Reality. Virtual Reality for Training. Like traditional eLearning, VR creates a safe environment for learners to try new things and practice using skills. Augmented Reality for Training.

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4 Reasons Why You Need A Custom eLearning Vendor

Tesseract Learning

Summary: The modern learners are looking for mobile, self-paced, and personalized eLearning content. You might be looking to develop such content on your own or outsource your eLearning to a custom eLearning vendor. But, before you decide on one, you should know why you need a custom eLearning vendor.

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6 eLearning Trends in Custom eLearning Solutions

Most articles on trends discuss mobile, augmented reality, virtual reality, LMS options, apps, and authoring software. It isn’t possible to talk about trends in digital learning without talking about the “digital” part first. It is what everyone expects. Imagine what could be done with that.

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Action-First Learning: Book Review

Experiencing eLearning

Card games Board games Escape rooms Instructional comics (by Kevin Thorne) Branching scenarios Live interactive experiences Augmented reality Avatars and metaverse AI-powered coaching Amy Pape contributed a chapter about accessibility in both digital and physical experiences. Microlearning: Short and Sweet (with Robyn A.

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5 Ways to Use Augmented Reality in the Classroom

LearnDash

But Augmented Reality (AR) is a much more accessible technology that educators can begin to implement more effectively in the classroom. Augmented Reality uses readily available mobile technology on a phone or tablet to provide additional information about the surrounding environment.

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Designing For Engagement: Revive Your L&D Strategy with Gamification, VR, and More

Speaker: Stephen Baer - Chief Creative Officer, ELB Learning & Luke Talbot - Chief Product Officer, Userlane

With the emergence of AI-enabled coaching and teaching platforms, companies are being inundated with new training modalities that promise a bright future for eLearning. This session will cover everything from the distinctions between virtual reality, the metaverse, and augmented reality to the latest eLearning trends in storytelling.