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The paradox of augmented reality

E-Learning Provocateur

Scott is the Co-founder & CMO of Explore Engage , a digital media company that is attracting serious attention for its augmented reality eyewear. I caught up with Scott in the harbour city and asked him the following questions… What are your favourite examples of augmented reality? (0:08).

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eLearning Trends for 2015: Here to Stay or Go Away?

Association eLearning

Gamification. Gamification, not to be confused with game-based learning, is the use of game elements such as leaderboards and badges, in courses. In fact, gamification taps into the learner’s basic desires for status and achievement. In fact, gamification taps into the learner’s basic desires for status and achievement.

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5 Ways to Use Augmented Reality in the Classroom

LearnDash

But Augmented Reality (AR) is a much more accessible technology that educators can begin to implement more effectively in the classroom. Augmented Reality uses readily available mobile technology on a phone or tablet to provide additional information about the surrounding environment.

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Incorporating Metaverse into Corporate Training Programs in 2023: A Look into the Future

Infopro Learning

In recent years, the term has been used to describe the growing trend of virtual and augmented reality (AR/VR) technologies, which are being used to create immersive and interactive digital experiences. Gamification: Games and game-like elements can make training more engaging and fun.

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Designing For Engagement: Revive Your L&D Strategy with Gamification, VR, and More

Speaker: Stephen Baer - Chief Creative Officer, ELB Learning & Luke Talbot - Chief Product Officer, Userlane

This session will cover everything from the distinctions between virtual reality, the metaverse, and augmented reality to the latest eLearning trends in storytelling. There are many factors to take into account, but don't worry—this webinar will help you sort through the confusion!

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Is Augmented Reality Technology The Future of Education ?

Kitaboo

Technologies like Augmented Reality, that enrich the standard methods of imparting education are always in demand, now more than ever. This is where modern technologies like Augmented Reality come in. What is Augmented Reality Technology? How Does Augmented Reality Technology Work?

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50 Best eLearning Posts Of 2012

Upside Learning

Augmented Reality – Making Paper Interactive. Gamification In Learning. Google’s Glass Project – Wearable Augmented Reality Glasses. The Return Of Video To eLearning. The Future Of Higher Ed And Its Impact On Elearning. Government Initiative To Endorse eLearning In Saudi Arabia.

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6 eLearning Trends in Custom eLearning Solutions

Most articles on trends discuss mobile, augmented reality, virtual reality, LMS options, apps, and authoring software. It won’t be enough that gamification and AR/VR can make learning engaging. It isn’t possible to talk about trends in digital learning without talking about the “digital” part first.