article thumbnail

eLearning & mLearning: It's All Happening--And Faster Than You Think

The Logical Blog by IconLogic

Last March Gartner predicted that smartphones would outsell PCs in 2012.   The Horizon Report also predicts augmented reality and game-based learning will take two to three years for adoption and gesture based computing and learning analytics will take four to five years. Augmented Reality.

article thumbnail

ASTD #TK11 Opening Keynote Tony Bingham

Learning Visions

Gartner study – by 2013 80% of orgs will support working use of tablets by 2014 90% will support corp apps on personal devices More buzz about “the cloud” We’re becoming “device agnostic” – can start a learning program on one device, then continue it on another. to be creative?) Is Web 2.0

ASTD 221
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Top 50 eLearning Posts For 2010

Upside Learning

Tools for Developing Augmented Reality Applications. The Future of Work: As Gartner Sees It. 5 Ways to Use an LMS for Effective Learning Measurement. 10 Common Misconceptions About User Experience Design. Top 13 LMS (and Learning Technology) Blogs. Top 25 Rapid eLearning Blog Posts. 5 Good TED Talks On Games.

article thumbnail

18 Top Learning, Technology & Media Links: Weekly Digest – 11

Upside Learning

Gartner Forecasts Mobile App Store Revenues Will Hit $15 Billion in 2011. In a new report, market research firm Gartner forecasts that global mobile app store revenues will triple from $5.2 How big a business are mobile apps? billion last year to $15 billion in 2011, and keep growing to an astounding $58 billion by 2014.

article thumbnail

Unlocking Business Potential: How Technology Consulting Drives Innovation in L&D

Infopro Learning

Gartner forecasts that by 2025, 95% of data-driven decisions will be at least partially automated. Exploring New Technology Trends Augmented reality (AR), virtual reality (VR), and gamification are emerging technologies transforming how employees learn and retain knowledge.

article thumbnail

Driving Performance Excellence in BFSI: Focus Areas for L&D Initiatives in 2023

Infopro Learning

Adopting Augmented Reality (AR) and Virtual Reality (VR) technologies: AR and VR technologies can potentially revolutionize the BFSI industry. Today, employees want more relevant, engaging, and personalized training. These technologies can create immersive training experiences that simulate real-world scenarios.

Metrics 170
article thumbnail

Will augmented reality revolutionize training?

Matrix

Wearable computers are the means and augmented reality is the interface between what we know to be the real world and the so called virtual world. Augmented reality (AR) although still in its infancy if we consider its spread, promises to set high standards of connectivity for the not so distant future.