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2025’s Top Instructional Design Models You Simply Can’t Ignore

Hurix Digital

Gagnes 9 Events Gagnes 9 Events model, rooted in cognitive psychology principles, outlines a structured approach to instructional design that enhances learning and retention. Blooms Taxonomy Blooms Taxonomy is a hierarchical model that categorizes educational objectives into cognitive domains.

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Competency-Based Training: The Ultimate Guide to Building a Skilled Workforce

Ninja Tropic

These competencies can be divided into two main categories: technical competencies and behavioral competencies. For example, an employee might use a CRM system to track customer interactions and identify trends in customer satisfaction levels. This builds a sense of community and reinforces learning through shared experiences.

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Want to Change Behavior? Give Learners a Nudge

Learningtogo

Want to Change Behavior? Richard Thaler and Cass Sunstein’s Nudge: Improving Decisions About Health, Wealth, and Happiness introduced the term in 2008 as a framework for achieving social change at scale by making tiny, incremental changes in the behavior of a large population. People can’t be forced to change behavior.

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Ruth Clark Claims “Games Don’t Teach”

Experiencing eLearning

One of the benefits of games for learning is application and behavior change, something this research didn’t measure. an irrelevant treasure hunt, you’re adding cognitive load or at the least distracting the brain from the content. What we need to look at is the trends across the bulk of research, not a single data point.

Teach 421
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Top Trends in Custom eLearning Development for Corporate Training

Brilliant Teams

In this article, we explore the top trends shaping custom eLearning development for corporate training in 2025—insights that help corporate companies stay competitive, future-ready, and focused on learner success. Top Trends Shaping Custom eLearning Development 1. What is Custom eLearning Development?

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The Training Manager’s Guide to Accessible Elearning

The Learning Dispatch

Why enable people who have disabilities relating to hearing, vision, mobility, or cognition to access the training that your organization provides? In this context, accessibility means making digital content available to and usable by those with disabilities, most often disabilities relating to vision, hearing, mobility, or cognition.

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5 Key Trends in the Future of eLearning

SmartUp

The concept of elearning dates all the way back to the 90s, where the trend started emerging with the usage of interactive CD-ROMS and PDF files. As we look at these trends, it’s clear that the industry continues to progress and evolve. A significant factor that influences elearning trends is learning analytics.

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