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ID and eLearning Links 4/16/19

Experiencing eLearning

The links and resources in this post include collections of research, specific research on retrieval practice, an overview of learning theories, H5P’s new branching scenario option, and a widget for changing the colors in the Storyline modern player. tags: research learning bloom. Learning Science and Research. Posted from Diigo.

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Bloom’s Taxonomy and Learning Games

Knowledge Guru

Use Bloom’s Taxonomy to help you craft your objectives and accurately assess what level of cognitive skill learners need to use to produce your goal. Bloom’s levels don’t function in isolation of one another, even though we tend to think of them as doing so. Bloom’s Taxonomy and Game Types. Read Tutorial.

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Key Steps to Preparing Great Synchronous Interactions

Experiencing eLearning

Media file types/players–if you use Quicktime, will everyone in the audience be able to see it? Think Bloom’s taxonomy for different types of questions. One where you drive, one where you watch what the audience sees. I’ve never seen this, but it’s an interesting idea. Open ended chat response.

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The RETAIN Model for Creating Effective Courses

TalentLMS

Embedding Assessing how closely the academic content is coupled with the fantasy/story content where fantasy refers to the narrative structure, storylines, player experience, dramatic structure, fictive elements, etc. Transfer How the player can use previous knowledge and apply it in other areas. Transfer of learning is also immediate.

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The RETAIN Model for Creating Effective Courses

TalentLMS

Embedding: Assessing how closely the academic content is coupled with the fantasy/story content where fantasy refers to the narrative structure, storylines, player experience, dramatic structure, fictive elements, etc. Transfer: How the player can use previous knowledge and apply it in other areas.

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How to use Bloom's Taxonomy in Custom eLearning Content Development?

Thinkdom

For years, Bloom's taxonomy has helped to transform traditional learning by providing a framework for educators. Bloom's Taxonomy is a valuable tool for creating impactful learning experiences in L&D. Remember Previously known as knowledge, is the first stage of implementing Bloom's taxonomy.

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Customizing Game Order

Knowledge Guru

Custom allows game authors to choose how players complete their Drive experience. For example, the game for each topic that is lowest on Bloom’s Taxonomy could be set to always available, with subsequently more difficult games underneath it. Once the player has achieved mastery of the previous game.

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