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Organizational Change Management Cited – Again – as Key.

Dashe & Thomson

In a recent post, he cites a recent poll by Panorama Consulting , in which IT executives are asked about the “deadliest sin” of ERP implementations. Ive been looking for some ammo t. Jim: Glad you found the post helpful, Jeff! Properly d.

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Training with Branching Scenarios

Experiencing eLearning

These could work for either classroom-based training or vILT (virtual instructor-led training). For example, you can use branching scenarios in training as a full group with discussion or polls, in small groups, or outside of class as a discussion prompt. Another option is to use polls to ask your audience what choice to select.

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Games, Gamification in a Virtual Classroom Environment

Kapp Notes

Gamification in the virtual classroom is still in its infancy. Currently, virtual classroom instructors often use workarounds to apply gamification techniques since many virtual classroom software packages don’t have game or gamification elements. Here are some examples of doing gamification within a virtual classroom.

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From Classroom to Screen: Mastering the VILT Transition with Best Practices

Infopro Learning

However, it is imperative to acknowledge that the migration process necessitates more than merely transferring classroom content to digital platforms without appropriate revisions. Sprinkle interactive options like polls, breakout rooms, annotations, and channel chats to get people involved at various levels.

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Ruth Clark: eLearning and the Science of Instruction: A 10 Year Retrospection

Learning Visions

These are my live blogged notes from December 13, 2011: eLearning Guild Thought Leaders Webinar Ruth Clark and Richard Mayer’s book e-Learning and the Science of Instruction: Proven Guidelines for Consumers and Designers of Multimedia Learning – now in its 3rd edition. Instruct, Demo, Practice, Feedback. Technology has changed!

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Video - Virtual Classroom Tools: Surveys, Polls & Feedback Tools

InSync Training

One major challenge faced by virtual classroom facilitators is the absence of eye contact and body language that they usually rely on in the traditional classroom. Using surveys, polls and feedback tools in the virtual classroom can offset this lack of physical interaction.

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Tips to Level-Up Your Virtual Learning Game

Learning Rebels

Creating engagement activities for your virtual audience is very different than planning those for the live classroom. This is to be sure everyone knows how to access your virtual classroom and their systems are compatible. If this is the first classroom-based webinar, tell people! 5) Create a poll. 3) Raise your hands!

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