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What Agile Means to Me

ID Reflections

Everyone is in this together—the team, the client, and all other remaining stakeholders. As I mulled over these rather shocking, almost blasphemous, aspects of Agile, I thought it would be a good idea to pen down my thoughts and put them forth for inspection and feedback. Apparently not because there is no blame game!

Agile 179
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Collaborative Learning in Spite of Organizational Walls – June #LCBQ

Dashe & Thomson

I’ve thought about this question off and on for about a week now, and it is time to put pen to paper, or rather hands to keyboard. They accomplish this by enlisting the assistance of: A volunteer task force for each curriculum project comprised of industry experts to provide subject matter expertise.

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Sales Team Portal for Content and Expert Access

Tony Karrer

I wanted to share some discussions I've recently had around an interesting project where the company provided the sales team a collaboration, content distribution and expert access portal. Their large sales team sells a diverse and complex set of products and services to multiple markets. Do you have a case study for me?

Portal 109
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The Pros and Cons of Six Different Competency Models

Avilar

Department heads who create best practices or task guidelines, provide a view to the inner workings of how a team is expected to perform. They serve as the foundation of effective talent management, helping organizations align on what success looks like at the individual, team, departmental, and organizational levels.

Survey 68
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Web-Based Authoring Tools for Scalable eLearning Development: The Time Has Come

Web Courseworks

As more organizations and associations embrace rapid eLearning development to keep pace with new products and services, evolving business needs, and industry and government regulations, the need for distributed authoring solutions that enable collaborative, team-based development continues to grow. Individual authoring tools (e.g.,

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Instructional Design vs. Instructional Development: What’s the Difference?

eLearningMind

While they work together, each has specific roles and expertise that ultimately result in putting a “big picture” in the movie theater. The design phase is the portion of the development cycle where the designer is putting pen to paper to create a concept. Instructional Design (The Screenwriter). ADDIE – Ready, Aim, Aim, Aim, Fire.

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Four Industry Announcements

Kapp Notes

Koreen will be joining Ayogo’s executive team and continuing her work in immersive learning design with organizations interested in leveraging technologies to create engaging learning experiences, now with even more expertise and experience in game design as part of Ayogo. For the record- 23 come up for this search today.

Industry 157